Difference between revisions of "Shape (Français)"
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== Constructeurs == | == Constructeurs == | ||
− | {{#ask: [[Category:Functions]] [[Constructs::Shape]] [[Concept:Current]] | + | {{#ask: [[Category:Functions (Français)]] [[Constructs::Shape (Français)]] [[Concept:Current]] |
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| default=None. | | default=None. |
Revision as of 20:27, 4 January 2021
Les Shape (formes) sont des objets géométriques solides 2D qui gèrent la masse et les collision d'un Body (corps) dans love.physics.
Les Shape sont attachés à un Body via un Fixture (pont de fixation immobile). l'objet Shape sont copiés lorsque cela se produit.
La position de la Shape est relative à la position du Body auquel elle est attachée.
Contents
Constructeurs
love.physics.newChainShape (Français) | Crée une nouvelle ChainShape (Français)ChainShape (forme chaînée). | ||
love.physics.newCircleShape (Français) | Crée une nouvelle CircleShape (forme circulaire). | ||
love.physics.newEdgeShape (Français) | Crée une nouvelle EdgeShape (forme de bordure). | ||
love.physics.newPolygonShape (Français) | Crée un nouveau PolygonShape (forme de polygone).. | ||
love.physics.newRectangleShape (Français) | Raccourci pour créer des PolygonShapes rectangulaires |
Fonctions
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. | ||
Shape:computeAABB | Returns the points of the bounding box for the transformed shape. | 0.8.0 | |
Shape:computeMass | Computes the mass properties for the shape. | 0.8.0 | |
Shape:destroy | Explicitly destroys the Shape. | 0.8.0 | |
Shape:getBody | Get the body the shape is attached to. | 0.7.0 | 0.8.0 |
Shape:getBoundingBox | Gets the bounding box of the shape. | 0.8.0 | |
Shape:getCategory | Gets the categories this shape is a member of. | 0.8.0 | |
Shape:getCategoryBits | Gets the categories as a 16-bit integer. | 0.8.0 | |
Shape:getChildCount | Returns the number of children the shape has. | 0.8.0 | |
Shape:getData | Get the data set with setData. | 0.8.0 | |
Shape:getDensity | Gets the density of the Shape. | 0.8.0 | |
Shape:getFilterData | Gets the filter data of the Shape. | 0.8.0 | |
Shape:getFriction | Gets the friction of this shape. | 0.8.0 | |
Shape:getMask | Gets which categories this shape should NOT collide with. | 0.8.0 | |
Shape:getRadius | Gets the radius of the shape. | ||
Shape:getRestitution | Gets the restitution of this shape. | 0.8.0 | |
Shape:getType | Gets a string representing the Shape. | ||
Shape:isSensor | Checks whether a Shape is a sensor or not. | 0.8.0 | |
Shape:rayCast | Casts a ray against the shape. | 0.8.0 | |
Shape:setCategory | Sets the categories this shape is a member of. | 0.8.0 | |
Shape:setData | Set data to be passed to the collision callback. | 0.8.0 | |
Shape:setDensity | Sets the density of a Shape. | 0.8.0 | |
Shape:setFilterData | Sets the filter data for a Shape. | 0.8.0 | |
Shape:setFriction | Sets the friction of the shape. | 0.8.0 | |
Shape:setMask | Sets which categories this shape should NOT collide with. | 0.8.0 | |
Shape:setRestitution | Sets the restitution of the shape. | 0.8.0 | |
Shape:setSensor | Sets whether this shape should act as a sensor. | 0.8.0 | |
Shape:testPoint | Checks whether a point lies inside the shape. | ||
Shape:testSegment | Checks whether a line segment intersects a shape. | 0.8.0 |
Enums
ShapeType (Français) | Les différents types de Shapes (formes), telles que retournées par Shape:getType. |
Supertypes
Subtypes
ChainShape (Français) | Une ChainShape (forme chaînée) est constituée de plusieurs segments de droite. | ||
CircleShape (Français) | Circle (Cercle) étend les Shape (formes) en y ajoutant un rayon est une position locale. | ||
EdgeShape (Français) | EdgeShape (forme de bordure) est un segment de droite. | ||
PolygonShape (Français) | Un PolygonShape (forme de polygone) est un polygone convexe comportant jusqu'à 8 côtés. |
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