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Showing below up to 50 results in range #3,251 to #3,300.
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- cock.getJoysticksList (日本語) (06:09, 3 November 2016)
- cock.getMouseFactor (日本語) (06:20, 3 November 2016)
- cock.getMouseOffset (日本語) (06:21, 3 November 2016)
- cock.new (日本語) (06:22, 3 November 2016)
- cock.reloadJoysticks (日本語) (06:25, 3 November 2016)
- cock.remapJoystickHat (日本語) (06:26, 3 November 2016)
- cock.setCallbacks (日本語) (06:27, 3 November 2016)
- cock.setCapture (日本語) (06:28, 3 November 2016)
- cock.setControls (日本語) (06:29, 3 November 2016)
- cock.setDefault (日本語) (06:29, 3 November 2016)
- cock.setDefaultXBox360 (日本語) (06:31, 3 November 2016)
- cock.setJoystickDeadzone (日本語) (06:31, 3 November 2016)
- cock.setJoystickHatMode (日本語) (06:35, 3 November 2016)
- cock.setJoystickHatMode (06:43, 3 November 2016)
- cock.setMouseFactor (日本語) (06:44, 3 November 2016)
- cock.setMouseOffset (日本語) (06:44, 3 November 2016)
- cock.unbind (日本語) (06:45, 3 November 2016)
- cock.update (日本語) (06:45, 3 November 2016)
- cock.updateAll (日本語) (06:46, 3 November 2016)
- Source:setLooping (16:16, 3 November 2016)
- Source:setPitch (16:43, 3 November 2016)
- BezierCurve:renderSegment (日本語) (04:05, 4 November 2016)
- love.physics.newPrismaticJoint (日本語) (04:19, 4 November 2016)
- Splash Screens (04:26, 4 November 2016)
- Splash Screens (日本語) (05:55, 4 November 2016)
- love.physics.getDistance (日本語) (10:52, 4 November 2016)
- love.physics.getMeter (日本語) (10:55, 4 November 2016)
- love.physics.newEdgeShape (日本語) (10:58, 4 November 2016)
- love.physics.newFixture (日本語) (10:59, 4 November 2016)
- love.physics.newFrictionJoint (日本語) (11:00, 4 November 2016)
- love.physics.newGearJoint (日本語) (11:00, 4 November 2016)
- love.physics.newPolygonShape (日本語) (11:04, 4 November 2016)
- love.physics.newWheelJoint (日本語) (11:08, 4 November 2016)
- love.physics.newWorld (日本語) (11:09, 4 November 2016)
- Remove Workaround (日本語) (11:11, 4 November 2016)
- BodyType (日本語) (11:27, 4 November 2016)
- Body:applyImpulse (日本語) (11:44, 4 November 2016)
- Body:destroy (日本語) (11:45, 4 November 2016)
- Body:getAllowSleeping (日本語) (11:48, 4 November 2016)
- Body:getAngularVelocity (日本語) (11:50, 4 November 2016)
- Body:getLinearDamping (日本語) (12:06, 4 November 2016)
- Body:getLinearVelocity (日本語) (12:06, 4 November 2016)
- Body:getLinearVelocityFromLocalPoint (日本語) (12:07, 4 November 2016)
- Body:getLinearVelocityFromWorldPoint (日本語) (12:07, 4 November 2016)
- Body:getLocalCenter (日本語) (12:09, 4 November 2016)
- Body:getLocalVector (日本語) (12:17, 4 November 2016)
- Body:getMass (日本語) (12:17, 4 November 2016)
- Body:getMassData (日本語) (12:18, 4 November 2016)
- Body:getPosition (日本語) (12:18, 4 November 2016)
- Body:getType (日本語) (12:19, 4 November 2016)