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Showing below up to 50 results in range #2,901 to #2,950.
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- SpriteBatch:lock (日本語) (03:14, 23 September 2016)
- love.graphics.shear (日本語) (07:43, 23 September 2016)
- Warlocks Tower (13:11, 23 September 2016)
- Warlocks Tower (日本語) (03:30, 24 September 2016)
- Font:getWrap (日本語) (03:30, 24 September 2016)
- love.image.isCompressed (日本語) (15:25, 24 September 2016)
- CompressedImageData:getDimensions (日本語) (15:31, 24 September 2016)
- CompressedImageData:getFormat (日本語) (15:35, 24 September 2016)
- CompressedImageData:getHeight (日本語) (15:36, 24 September 2016)
- CompressedImageData:getMipmapCount (日本語) (15:37, 24 September 2016)
- ImageData:getString (日本語) (15:46, 24 September 2016)
- love.graphics.setStencil (04:07, 26 September 2016)
- love.graphics.setInvertedStencil (04:09, 26 September 2016)
- love.graphics.setInvertedStencil (日本語) (04:11, 26 September 2016)
- love.graphics.setStencil (日本語) (04:42, 26 September 2016)
- PixelEffect (日本語) (06:50, 26 September 2016)
- love.graphics.discard (日本語) (06:54, 26 September 2016)
- StackType (日本語) (12:23, 26 September 2016)
- love.graphics.translate (日本語) (12:25, 26 September 2016)
- love.graphics.pop (日本語) (12:28, 26 September 2016)
- (Image):getFlags (日本語) (16:07, 28 September 2016)
- (Image):isCompressed (日本語) (16:16, 28 September 2016)
- Mesh:getVertexMap (10:51, 1 October 2016)
- Mesh:flush (日本語) (04:07, 2 October 2016)
- Mesh:getDrawMode (日本語) (04:08, 2 October 2016)
- Mesh:getImage (日本語) (04:10, 2 October 2016)
- Mesh:getTexture (日本語) (04:10, 2 October 2016)
- Mesh:getVertexCount (日本語) (04:14, 2 October 2016)
- Mesh:getVertexFormat (日本語) (04:14, 2 October 2016)
- Mesh:getVertices (日本語) (04:16, 2 October 2016)
- Mesh:hasVertexColors (日本語) (04:17, 2 October 2016)
- Mesh:setAttributeEnabled (日本語) (04:18, 2 October 2016)
- Mesh:setDrawMode (日本語) (04:19, 2 October 2016)
- Mesh:setImage (日本語) (04:21, 2 October 2016)
- Mesh:setTexture (日本語) (04:22, 2 October 2016)
- ParticleInsertMode (日本語) (04:56, 2 October 2016)
- ParticleSystem:update (日本語) (05:40, 2 October 2016)
- ParticleSystem:emit (12:41, 2 October 2016)
- ParticleSystem:getRadialAcceleration (15:26, 2 October 2016)
- ParticleSystem:setRadialAcceleration (15:27, 2 October 2016)
- Shader:getWarnings (日本語) (02:58, 5 October 2016)
- ImageData:paste (16:14, 5 October 2016)
- ImageData:paste (日本語) (00:20, 6 October 2016)
- StencilAction (日本語) (00:54, 7 October 2016)
- love.graphics.setNewFont (日本語) (01:02, 7 October 2016)
- ParticleSystem:clone (日本語) (04:12, 7 October 2016)
- ParticleSystem:count (日本語) (04:13, 7 October 2016)
- ParticleSystem:emit (日本語) (04:14, 7 October 2016)
- ParticleSystem:getCount (日本語) (04:17, 7 October 2016)
- ParticleSystem:getDirection (日本語) (04:18, 7 October 2016)