Semantic search
Shape:getMaskBits | Returns a 16-bit integer representing the masked categories. |
Shape:getRadius | Gets the radius of the shape. |
Shape:getRestitution | Gets the restitution of this shape. |
Shape:getType | Gets a string representing the Shape. |
Shape:isSensor | Checks whether a Shape is a sensor or not. |
Shape:rayCast | Casts a ray against the shape. |
Shape:setCategory | Sets the categories this shape is a member of. |
Shape:setData | Set data to be passed to the collision callback. |
Shape:setDensity | Sets the density of a Shape. |
Shape:setFilterData | Sets the filter data for a Shape. |
Shape:setFriction | Sets the friction of the shape. |
Shape:setMask | Sets which categories this shape should NOT collide with. |
Shape:setRestitution | Sets the restitution of the shape. |
Shape:setSensor | Sets whether this shape should act as a sensor. |
Shape:testPoint | Checks whether a point lies inside the shape. |
Shape:testSegment | Checks whether a line segment intersects a shape. |
ShapeType | The different types of Shapes, as returned by Shape:getType. |
SoundData | Contains raw audio samples. |
Source | A Source represents audio you can play back. |
SpriteBatch | Store image positions in a buffer, and draw it in one call. |
SpriteBatch (Français) | Stock des positions d'image dans un tampon, puis les trace en un seul appel. |
Thread | A Thread represents a thread. |
World | A world is an object that contains all bodies and joints. |