User contributions
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- 14:13, 6 July 2019 (diff | hist) . . (+270) . . m SpriteBatch:set (日本語)
- 13:47, 6 July 2019 (diff | hist) . . (+2) . . Shader:sendColor (日本語) (→引数)
- 13:46, 6 July 2019 (diff | hist) . . (-88) . . m Shader:sendColor (日本語)
- 06:50, 5 July 2019 (diff | hist) . . (+555) . . m GraphicsLimit (日本語) (current)
- 06:34, 5 July 2019 (diff | hist) . . (+1) . . m Texture:getDepth (日本語) (current)
- 06:34, 5 July 2019 (diff | hist) . . (+813) . . N Texture:getDepth (日本語) (Created page with "{{newin (日本語)|11.0|110|type=関数}} ボリュームテクスチャの深度を取得します。 2D, Cubemap (キュー...")
- 06:25, 5 July 2019 (diff | hist) . . (+52) . . m Mesh:getVertexAttribute (日本語) (→引数) (current)
- 06:18, 5 July 2019 (diff | hist) . . (+179) . . m love.graphics.getStats (日本語)
- 06:09, 5 July 2019 (diff | hist) . . (-14) . . m love.graphics.newParticleSystem (日本語) (→パーティクル・システムの作成と使用方法) (current)
- 06:05, 5 July 2019 (diff | hist) . . (+1,677) . . N love.graphics.flushBatch (日本語) (Created page with "{{newin (日本語)|11.0|110|type=関数}} 自動バッチ描画が行われたときにレンダリング処理を即時実行します。 ほとんど...")
- 05:28, 5 July 2019 (diff | hist) . . (+37) . . m Mesh:setVertex (日本語) (current)
- 05:26, 5 July 2019 (diff | hist) . . (+241) . . m Mesh:setVertex (日本語)
- 05:18, 5 July 2019 (diff | hist) . . (+1,266) . . N Font:getDPIScale (日本語) (Created page with "{{newin (日本語)|11.0|110|type=メソッド}} Font の DPI 縮尺係数を取得します。 DPI 縮尺係数は相対ピクセル密度を意味し...") (current)
- 04:57, 5 July 2019 (diff | hist) . . (+69) . . m love.graphics.newVideo (日本語) (current)
- 04:55, 5 July 2019 (diff | hist) . . (+47) . . m love.graphics.newVideo (日本語) (→引数)
- 04:50, 5 July 2019 (diff | hist) . . (+1,471) . . m love.graphics.newVideo (日本語)
- 04:39, 5 July 2019 (diff | hist) . . (+258) . . m love.graphics.newFont (日本語) (current)
- 02:57, 5 July 2019 (diff | hist) . . (-12) . . m Shader:sendColor (日本語)
- 02:54, 5 July 2019 (diff | hist) . . (+190) . . m Shader:sendColor (日本語)
- 02:52, 5 July 2019 (diff | hist) . . (-18) . . m SpriteBatch:setBufferSize (日本語) (current)
- 02:50, 5 July 2019 (diff | hist) . . (-4) . . m SpriteBatch:setBufferSize (日本語)
- 02:50, 5 July 2019 (diff | hist) . . (+199) . . m SpriteBatch:setBufferSize (日本語)
- 02:38, 5 July 2019 (diff | hist) . . (+165) . . m Shader:getExternVariable (日本語) (current)
- 02:33, 5 July 2019 (diff | hist) . . (+157) . . m PixelEffect:send (日本語) (current)
- 02:28, 5 July 2019 (diff | hist) . . (+164) . . m ParticleSystem:setColors (日本語) (current)
- 02:10, 5 July 2019 (diff | hist) . . (+286) . . m ParticleSystem:setAreaSpread (日本語) (current)
- 02:07, 5 July 2019 (diff | hist) . . (+1) . . m ParticleSystem:getAreaSpread (日本語) (current)
- 02:07, 5 July 2019 (diff | hist) . . (+52) . . m ParticleSystem:getAreaSpread (日本語)
- 02:06, 5 July 2019 (diff | hist) . . (+233) . . m ParticleSystem:getAreaSpread (日本語)
- 02:00, 5 July 2019 (diff | hist) . . (+30) . . m AreaSpreadDistribution (日本語)
- 01:58, 5 July 2019 (diff | hist) . . (+249) . . m AreaSpreadDistribution (日本語) (→定数)
- 01:46, 5 July 2019 (diff | hist) . . (-4) . . m love.graphics.clear (日本語) (→描画前に Canvas を消去します) (current)
- 01:43, 5 July 2019 (diff | hist) . . (+12) . . m love.graphics.clear (日本語) (→関数)
- 01:39, 5 July 2019 (diff | hist) . . (+37) . . m love.graphics.clear (日本語)
- 01:38, 5 July 2019 (diff | hist) . . (-3) . . m love.graphics.clear (日本語)
- 01:36, 5 July 2019 (diff | hist) . . (-2) . . m love.graphics.clear (日本語) (→引数)
- 01:36, 5 July 2019 (diff | hist) . . (+2,526) . . m love.graphics.clear (日本語)
- 17:38, 3 July 2019 (diff | hist) . . (-27) . . m Getting Started (日本語) (→ゲームの実行)
- 17:09, 3 July 2019 (diff | hist) . . (-45) . . m Tutorial:Callback Functions (日本語)
- 17:04, 3 July 2019 (diff | hist) . . (-21) . . m Getting Started (日本語) (→LÖVE の入手)
- 17:04, 3 July 2019 (diff | hist) . . (-18) . . Getting Started (日本語) (→ゲームの実行)
- 17:03, 3 July 2019 (diff | hist) . . (-30) . . m Getting Started (日本語) (→ゲームの作成)
- 17:02, 3 July 2019 (diff | hist) . . (+27) . . m Getting Started (日本語) (→LÖVE の入手)
- 16:59, 3 July 2019 (diff | hist) . . (+49) . . m Getting Started (日本語) (→次の段階)
- 15:12, 3 July 2019 (diff | hist) . . (-2) . . m Shader Variables (日本語) (→ピクセル・シェーダー組み込み変数)
- 15:11, 3 July 2019 (diff | hist) . . (+693) . . m Shader Variables (日本語) (translation updated)
- 14:23, 3 July 2019 (diff | hist) . . (+2) . . m love.math.newTransform (→Arguments: Add fullstop.)
- 08:45, 1 July 2019 (diff | hist) . . (+169) . . m ParticleSystem:getColors (日本語) (current)
- 08:42, 1 July 2019 (diff | hist) . . (+195) . . m PixelEffect:getWarnings (日本語) (current)
- 08:34, 1 July 2019 (diff | hist) . . (+5) . . m SpriteBatch:unbind (日本語) (current)
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