Difference between revisions of "ByteData (Русский)"

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== Supertypes ==
 
== Supertypes ==
* [[parent::Object]]
+
* [[parent::Object (Русский)]]
* [[parent::Data]]
+
* [[parent::Data (Русский)]]
 
== See Also ==
 
== See Also ==
 
* [[parent::love.data (Русский)]]
 
* [[parent::love.data (Русский)]]

Latest revision as of 15:23, 4 November 2019

Available since LÖVE 11.0
This type is not supported in earlier versions.

Data объект, содержащий произвольные байты в общей памяти.

На данный момент у LÖVE нет функций, позволяющие изменять содержание ByteData, но Data:getPointer (Русский) может быть использован с FFI от LuaJIT для доступа и записи данных напрямую.


Constructors

love.data.newByteData Creates a new Data object containing arbitrary bytes. Added since 11.0

Functions

ByteData:setString Replaces all or part of the ByteData's memory with the contents of a string. Added since 12.0
Data:clone Creates a new copy of the Data object. Added since 11.0
Data:getFFIPointer Gets an FFI pointer to the Data. Added since 11.3
Data:getPointer Gets a pointer to the Data.
Data:getSize Gets the Data's size in bytes.
Data:getString Gets the full Data as a string. Added since 0.9.0
Object:release Immediately destroys the object's Lua reference. Added since 11.0
Object:type Gets the type of the object as a string.
Object:typeOf Checks whether an object is of a certain type.

Supertypes

See Also

Other Languages