User contributions
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- 17:06, 31 March 2024 (diff | hist) . . (+1) . . m Joystick:getPlayerIndex (→Synopsis: typo) (current)
- 13:38, 16 March 2024 (diff | hist) . . (0) . . m Source:tell (grammar) (current)
- 13:37, 16 March 2024 (diff | hist) . . (+91) . . m Source:seek (Clarification for queueable Source related behaviour.) (current)
- 13:35, 16 March 2024 (diff | hist) . . (+104) . . m Source:tell (Clarification for queueable Source related behaviour.)
- 16:23, 25 November 2023 (diff | hist) . . (+136) . . ImageData:setPixel (Add sentence about thread safety.) (current)
- 16:23, 25 November 2023 (diff | hist) . . (+136) . . ImageData:mapPixel (Add sentence about thread safety.) (current)
- 22:14, 31 October 2023 (diff | hist) . . (+33) . . m (Image):replacePixels (→Arguments: - explained how the slice parameter is treated for texture types where it's not applicable.)
- 05:17, 3 May 2023 (diff | hist) . . (-637) . . Joystick:getConnectedIndex (Blanked - Internal function that just confuses users.) (current) (Tag: Blanking)
- 18:31, 30 December 2022 (diff | hist) . . (+3) . . m Shader Variables (→Pixel Shader built-in variables: - missed one) (current)
- 18:30, 30 December 2022 (diff | hist) . . (+49) . . m Shader Variables (→Pixel Shader built-in variables: - Made things a bit clearer.)
- 18:10, 28 September 2022 (diff | hist) . . (+24) . . love.data.newDataView (Add missing method affected by the data view bound modification.)
- 21:48, 17 July 2022 (diff | hist) . . (-11) . . m love.window.setFullscreen (→Examples: - Fix the second example.) (current)
- 13:21, 6 July 2022 (diff | hist) . . (+24) . . GlyphData:getGlyph (Français) (Fix categories so article shows up in the correct language pages.) (current)
- 07:46, 2 June 2022 (diff | hist) . . (-4) . . m love.graphics.push (→Examples: - setColor range changed to newer [0,1])
- 18:24, 14 February 2022 (diff | hist) . . (+85) . . m love.sound.newSoundData (→Beep function: - fix example.) (current)
- 15:03, 13 February 2022 (diff | hist) . . (-5) . . love.audio.stop (Consistency edit for this article; to match up w/ l.a.play and l.a.pause.)
- 14:58, 13 February 2022 (diff | hist) . . (-6) . . m love.audio.play (→Function: minor phrasing edit)
- 14:57, 13 February 2022 (diff | hist) . . (+286) . . love.audio.play (Consistency edit for this article; singular variant changes updated with corrected variants and their version history.)
- 14:42, 13 February 2022 (diff | hist) . . (+232) . . love.audio.play (Calling this function does return a boolean value.)
- 13:15, 13 February 2022 (diff | hist) . . (+1) . . m love.audio.newSource (→Notes: missing ]) (current)
- 13:15, 13 February 2022 (diff | hist) . . (+22) . . love.audio.newSource (→Notes: - corrected notes about already fixed bug.)
- 13:07, 13 February 2022 (diff | hist) . . (+1) . . m love.audio.newQueueableSource (→Arguments: - fixed default buffer count value.)
- 12:38, 13 February 2022 (diff | hist) . . (0) . . m Source:queue (→Notes: reordered sample code to make more sense) (current)
- 05:23, 4 February 2022 (diff | hist) . . (+68) . . love.graphics.isGammaCorrect (→Notes: Updated links) (current)
- 10:33, 1 February 2022 (diff | hist) . . (+114) . . m EffectType (Added link to the OpenAL Effects Extension Guide)
- 17:03, 4 January 2022 (diff | hist) . . (+21) . . m love.filesystem (→Enums: - Add missing dynamic depcrecation lister.)
- 16:48, 4 January 2022 (diff | hist) . . (+13) . . Config Files (→Current Configuration File: - bump current config file version number.)
- 04:41, 17 December 2021 (diff | hist) . . (+167) . . Love3D (Updated page.)
- 06:09, 30 August 2021 (diff | hist) . . (+7) . . love.graphics.setDefaultFilter (→Arguments: - Noted implicit default for upscaling filter mode.)
- 13:51, 24 August 2021 (diff | hist) . . (+17) . . Variant (→Notes: - Mention nil as an unsupported type.)
- 12:29, 24 August 2021 (diff | hist) . . (+297) . . love.window.setVSync (Added driver-dependent n-frame-skip-sync feature to arguments; Explained it in notes with an example.)
- 12:17, 24 August 2021 (diff | hist) . . (+53) . . m Config Files (→window.vsync: - grammar and formatting)
- 11:53, 24 August 2021 (diff | hist) . . (+104) . . Config Files (→window.vsync: - Add description for driver-dependent n-frame-skip-sync feature.)
- 11:22, 7 July 2021 (diff | hist) . . (0) . . m Channel:demand (→Arguments: - SDL_CondWaitTimeout accepts milliseconds, not microseconds.) (current)
- 11:08, 7 July 2021 (diff | hist) . . (+50) . . m Channel:demand (→Arguments: - Appended text from love.timer.getTime, since this function, according to the source, uses that internally.)
- 16:54, 22 February 2021 (diff | hist) . . (+43) . . m love.graphics.newArrayImage (→Notes: - Edited link to archived version.)
- 19:21, 23 November 2020 (diff | hist) . . (-1) . . m love.math.newRandomGenerator (→Function: - Move notes section so it's in the correct order.) (current)
- 19:20, 23 November 2020 (diff | hist) . . (+109) . . love.math.newRandomGenerator (→Synopsis: - Added current default seed values.)
- 18:08, 6 October 2020 (diff | hist) . . (+21) . . m BezierCurve:getDerivative (fixed example subtitle) (current)
- 17:33, 6 October 2020 (diff | hist) . . (+669) . . BezierCurve:getDerivative (Added example; feel free to refine/simplify, but i'd keep the sprite in, due to the fact that probably a lot of use cases would want to rotate an image like that... like how the article itself says so as well.)
- 03:23, 16 September 2020 (diff | hist) . . (0) . . m love.keyboard.hasScreenKeyboard (minor grammar fix) (current)
- 19:06, 9 May 2020 (diff | hist) . . (+1) . . m love.filesystem.load (spelling)
- 17:27, 9 May 2020 (diff | hist) . . (+75) . . m love.timer.getFPS (even more minor modifications to wording.)
- 17:13, 9 May 2020 (diff | hist) . . (+18) . . m love.timer.getFPS (fixed grammar and minor rephrasing to lead into a technical term better...)
- 16:17, 9 May 2020 (diff | hist) . . (+366) . . love.timer.getFPS (Minor edit regarding wording and that FPS values are actually averaged and rounded.)
- 11:31, 6 April 2020 (diff | hist) . . (+1) . . m love.mouse.isDown (testing if the lack of whitespace was the culprit with the article not hiding a deprecated variant.)
- 20:35, 16 March 2020 (diff | hist) . . (+1) . . m yaoui (spelling) (current)
- 20:53, 13 January 2020 (diff | hist) . . (+158) . . Game Distribution (→Windows: - Added powershell equivalent)
- 00:41, 28 December 2019 (diff | hist) . . (+12) . . m love.window.getSafeArea (日本語) (親(パレント)が間違った言語ページにリンクされていました。)
- 19:31, 24 November 2019 (diff | hist) . . (+161) . . N Talk:Conversion between love objects and FFI structures (11.3 changes) (current)
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