Difference between revisions of "12.0"
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* Added t.highdpi startup flag in [[love.conf]], replacing t.window.highdpi and the highdpi flag of [[love.window.setMode]]. | * Added t.highdpi startup flag in [[love.conf]], replacing t.window.highdpi and the highdpi flag of [[love.window.setMode]]. | ||
* Added support for highdpi mode in Windows. | * Added support for highdpi mode in Windows. | ||
+ | * Added [[love.window.focus]]. | ||
* Added [[lua-https|HTTPS]] Lua module. | * Added [[lua-https|HTTPS]] Lua module. | ||
+ | * Added variants of enet's [[enet.peer:send|peer:send]] and [[enet.host:broadcast|host:broadcast]] methods that take light userdata and size parameters. | ||
+ | |||
+ | |||
+ | ''' Data ''' | ||
+ | * Added [[Data]] methods for getting number values. | ||
+ | * Added [[ByteData]] methods for setting number values. | ||
+ | * Added optional byte offset and size parameters to [[Data:getString]]. | ||
+ | * Added [[ByteData:setString]]. | ||
+ | * Added a variant of [[love.data.pack]] which takes an existing [[ByteData]] object. | ||
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* Added new [[GamepadButton|Gamepad API buttons]]: "misc1", "paddle1", "paddle2", "paddle3", "paddle4". and "touchpad". | * Added new [[GamepadButton|Gamepad API buttons]]: "misc1", "paddle1", "paddle2", "paddle3", "paddle4". and "touchpad". | ||
* Added [[love.keyboard.isModifierActive]]. | * Added [[love.keyboard.isModifierActive]]. | ||
+ | * Added parameters to [[love.wheelmoved]]: precise X and Y movement numbers, and a direction enum. | ||
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''' Physics ''' | ''' Physics ''' | ||
− | * Added [[World: | + | * Added [[World:rayCastAny]] and [[World:rayCastClosest]]. |
+ | * Added [[World:getShapesInArea]]. | ||
+ | * Added [[World:queryShapesInArea]] (replaces [[World:queryBoundingBox]]). | ||
+ | * Added [[Body:getShapes]] (replaces [[Body:getFixtures]]). | ||
+ | * Added [[Body:getShape]] convenience method. | ||
+ | * Added [[Contact:getShapes]] (replaces [[Contact:getFixtures]]). | ||
+ | * Added [[Body:hasCustomMassData]]. | ||
+ | * Added convenience functions for creating a [[Body]] and [[Shape]] together: | ||
+ | ** Added [[love.physics.newCircleBody]]. | ||
+ | ** Added [[love.physics.newRectangleBody]]. | ||
+ | ** Added [[love.physics.newPolygonBody]]. | ||
+ | ** Added [[love.physics.newEdgeBody]]. | ||
+ | ** Added [[love.physics.newChainBody]]. | ||
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* Added [[love.graphics.copyBuffer]], [[love.graphics.copyBufferToTexture|copyBufferToTexture]], and [[love.graphics.copyTextureToBuffer|copyTextureToBuffer]]. | * Added [[love.graphics.copyBuffer]], [[love.graphics.copyBufferToTexture|copyBufferToTexture]], and [[love.graphics.copyTextureToBuffer|copyTextureToBuffer]]. | ||
* Added APIs for interacting with the [[GraphicsBuffer|Buffer]] objects owned by [[Mesh]]es. | * Added APIs for interacting with the [[GraphicsBuffer|Buffer]] objects owned by [[Mesh]]es. | ||
+ | * Added variants of [[love.graphics.newMesh]] to construct a [[Mesh]] from existing [[GraphicsBuffer|Buffer]]s. | ||
* Added [[Mesh:getAttachedAttributes]]. | * Added [[Mesh:getAttachedAttributes]]. | ||
* Added an optional start array index parameter to [[Mesh:attachAttribute]]. | * Added an optional start array index parameter to [[Mesh:attachAttribute]]. | ||
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=== Changes === | === Changes === | ||
+ | * Changed [[love.physics]] Shapes and Fixtures to be combined together, in [[Shape]] objects. Separate [[Fixture]]s no longer exist. | ||
+ | * Changed [[love.physics.newCircleShape]], [[love.physics.newRectangleShape|newRectangleShape]], [[love.physics.newPolygonShape|newPolygonShape]], [[love.physics.newEdgeShape|newEdgeShape]], and [[love.physics.newChainShape|newChainShape]] to take a [[Body]] as their first parameter. | ||
+ | * Changed [[love.physics]] callbacks that used to take [[Fixture]] parameters to now take [[Shape]] parameters. | ||
+ | * Changed [[Shape:setDensity]] to no longer need [[Body:resetMassData]] afterward unless the Body already has custom mass data. | ||
+ | * Changed the behaviour of attaching a [[Shape]] to a [[Body]] to no longer reset mass data if it's been customized. | ||
+ | * Changed [[RevoluteJoint:getMotorTorque]] and [[WheelJoint:getMotorTorque]] to take 'dt' as a parameter instead of 'inverse_dt'. | ||
* Changed [[love.filesystem.exists]] to no longer be deprecated. | * Changed [[love.filesystem.exists]] to no longer be deprecated. | ||
* Changed the default font from Vera size 12 to Noto Sans size 13. | * Changed the default font from Vera size 12 to Noto Sans size 13. | ||
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* Changed [[love.graphics.points]] to require 'love_PointSize' to be set in the vertex shader, if a custom shader is used. | * Changed [[love.graphics.points]] to require 'love_PointSize' to be set in the vertex shader, if a custom shader is used. | ||
* Changed [[love.graphics.setCanvas]] to always clear auto-generated temporary depth and stencil buffers when they're used. | * Changed [[love.graphics.setCanvas]] to always clear auto-generated temporary depth and stencil buffers when they're used. | ||
+ | * Changed [[love.graphics.clear]] to no longer be affected by [[love.graphics.setScissor]] or [[love.graphics.setColorMask]]. | ||
* Changed [[Shader]] code parsing to ignore shader entry point functions inside comments. | * Changed [[Shader]] code parsing to ignore shader entry point functions inside comments. | ||
* Changed audio file decoding to choose the most appropriate decoder based on file contents instead of the file extension. | * Changed audio file decoding to choose the most appropriate decoder based on file contents instead of the file extension. | ||
* Changed [[Video]]s to stream audio from the file instead of loading all the video file into memory for use with audio decoding. | * Changed [[Video]]s to stream audio from the file instead of loading all the video file into memory for use with audio decoding. | ||
− | |||
* Changed [[love.math.perlinNoise]] and [[love.math.simplexNoise]] to use higher precision numbers for its internal calculations. | * Changed [[love.math.perlinNoise]] and [[love.math.simplexNoise]] to use higher precision numbers for its internal calculations. | ||
* Changed the <code>t.accelerometerjoystick</code> [[love.conf]] flag to be unset by default. | * Changed the <code>t.accelerometerjoystick</code> [[love.conf]] flag to be unset by default. | ||
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* Deprecated [[love.filesystem.newFile]] (replaced by [[love.filesystem.openFile]]). | * Deprecated [[love.filesystem.newFile]] (replaced by [[love.filesystem.openFile]]). | ||
* Deprecated [[love.math.noise]] (replaced by [[love.math.perlinNoise]] and [[love.math.simplexNoise]]). | * Deprecated [[love.math.noise]] (replaced by [[love.math.perlinNoise]] and [[love.math.simplexNoise]]). | ||
+ | * Deprecated the variants of [[love.physics.newCircleShape]], [[love.physics.newRectangleShape|newRectangleShape]], [[love.physics.newPolygonShape|newPolygonShape]], [[love.physics.newEdgeShape|newEdgeShape]], and [[love.physics.newChainShape|newChainShape]] that don't take a [[Body]] parameter. | ||
+ | * Deprecated [[Body:getFixtures]] (replaced by [[Body:getShapes]]). | ||
+ | * Deprecated [[Contact:getFixtures]] (replaced by [[Contact:getShapes]]). | ||
+ | * Deprecated [[World:queryBoundingBox]] (replaced by [[World:queryShapesInArea]]). | ||
+ | * Deprecated [[ChainShape:getChildEdge]]. | ||
* Deprecated [[love.graphics.setNewFont]] (use [[love.graphics.newFont]] and [[love.graphics.setFont]] instead). | * Deprecated [[love.graphics.setNewFont]] (use [[love.graphics.newFont]] and [[love.graphics.setFont]] instead). | ||
* Deprecated [[love.graphics.newText]] (renamed to [[love.graphics.newTextBatch]]). | * Deprecated [[love.graphics.newText]] (renamed to [[love.graphics.newTextBatch]]). | ||
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=== Removals === | === Removals === | ||
+ | * Removed [[Fixture]] objects. All methods previously in Fixtures are now available in [[Shape]]s. | ||
* Removed the variant of [[SpriteBatch:setColor]]() which turns off all previously set colors. | * Removed the variant of [[SpriteBatch:setColor]]() which turns off all previously set colors. | ||
* Removed the no-argument variant of [[love.graphics.setColorMask]]. | * Removed the no-argument variant of [[love.graphics.setColorMask]]. |
Revision as of 03:25, 3 December 2023
The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development. |
The codename for LÖVE 12.0 is TBD. It is currently not released.
Changes from 11.4
Additions
General
- Added support for launching a specific .lua file as the main file.
- Added basic usage instructions printed to the console when '--help' is used as a command-line parameter, and when the no-game screen is run.
- Added love.parsedGameArguments and love.rawGameArguments tables, in the main thread.
- Added love.markDeprecated.
- Added love.event.restart(optionalvalue). A new love.restart field will contain the value after restarting.
- Added love.system.getPreferredLocales.
- Added love.localechanged callback.
- Added t.highdpi startup flag in love.conf, replacing t.window.highdpi and the highdpi flag of love.window.setMode.
- Added support for highdpi mode in Windows.
- Added love.window.focus.
- Added HTTPS Lua module.
- Added variants of enet's peer:send and host:broadcast methods that take light userdata and size parameters.
Data
- Added Data methods for getting number values.
- Added ByteData methods for setting number values.
- Added optional byte offset and size parameters to Data:getString.
- Added ByteData:setString.
- Added a variant of love.data.pack which takes an existing ByteData object.
Filesystem
- Added love.filesystem.mountFullPath and love.filesystem.unmountFullPath, including opt-in mount-for-write support.
- Added love.filesystem.mountCommonPath, unmountCommonPath, and getFullCommonPath.
- Added 'readonly' field to love.filesystem.getInfo's returned table.
- Added an optional load mode parameter to love.filesystem.load to only allow binary chunks, text chunks, or both.
- Added love.filesystem.openFile (replaces love.filesystem.newFile).
Audio
- Added optional stream type parameter to love.audio.newSource streaming sources ("file" or "memory"). It defaults to "file".
- Added love.audio.getPlaybackDevice, love.audio.getPlaybackDevices, and love.audio.setPlaybackDevice.
- Added SoundData:copyFrom.
- Added SoundData:slice.
- Added love.audiodisconnected callback.
Input
- Added a love.sensor module, for getting data from device sensors such as an accelerometer or gyroscope.
- Added love.sensorupdated callback.
- Added love.joysticksensorupdated callback.
- Added Joystick:hasSensor.
- Added Joystick:setSensorEnabled and Joystick:isSensorEnabled.
- Added Joystick:getSensorData.
- Added Joystick:setPlayerIndex and Joystick:getPlayerIndex.
- Added Joystick:getJoystickType.
- Added Joystick:getGamepadType.
- Added new Gamepad API buttons: "misc1", "paddle1", "paddle2", "paddle3", "paddle4". and "touchpad".
- Added love.keyboard.isModifierActive.
- Added parameters to love.wheelmoved: precise X and Y movement numbers, and a direction enum.
Math
- Added love.math.perlinNoise and love.math.simplexNoise (replaces love.math.noise).
Physics
- Added World:rayCastAny and World:rayCastClosest.
- Added World:getShapesInArea.
- Added World:queryShapesInArea (replaces World:queryBoundingBox).
- Added Body:getShapes (replaces Body:getFixtures).
- Added Body:getShape convenience method.
- Added Contact:getShapes (replaces Contact:getFixtures).
- Added Body:hasCustomMassData.
- Added convenience functions for creating a Body and Shape together:
- Added love.physics.newCircleBody.
- Added love.physics.newRectangleBody.
- Added love.physics.newPolygonBody.
- Added love.physics.newEdgeBody.
- Added love.physics.newChainBody.
Graphics
- Added a Metal backend to love.graphics, available on macOS 10.15+ and iOS 13+.
- Added a Vulkan backend to love.graphics, available on Windows, Linux, and Android 7+.
- Added '--renderers a,b,c' and '--excluderenderers a,b,c' command line arguments.
- Added t.renderers and t.excluderenderers love.conf options.
- Added per-shader opt in support for the GLSL 4.30 (desktop) and GLSL ES 3.20 (mobile) shading languages, via
#pragma language glsl4
. - Added love.graphics.newTexture. newImage and newCanvas still exist as convenience constructor functions.
- Added optional 'mipmapcount' field to the settings table in love.graphics.newTexture/newImage/newCanvas.
- Added optional 'computewrite' boolean field to the settings table in love.graphics.newTexture/newImage/newCanvas.
- Added love.graphics.getTextureFormats, which replaces getImageFormats and getCanvasFormats.
- Added Texture:isCanvas and Texture:isComputeWritable.
- Added Texture:isFormatLinear, Texture:getMSAA, Texture:generateMipmaps, Texture:replacePixels, and Texture:renderTo (moved from old Canvas and Image subclasses).
- Added integer pixel formats for Textures and ImageData.
- Added Graphics Buffer objects, including vertex, index, texel, shader storage, and indirect draw/dispatch argument buffers.
- Added love.graphics.copyBuffer, copyBufferToTexture, and copyTextureToBuffer.
- Added APIs for interacting with the Buffer objects owned by Meshes.
- Added variants of love.graphics.newMesh to construct a Mesh from existing Buffers.
- Added Mesh:getAttachedAttributes.
- Added an optional start array index parameter to Mesh:attachAttribute.
- Added integer buffer data formats.
- Added love.graphics.readbackTexture and love.graphics.readbackTextureAsync (replaces Canvas:newImageData).
- Added love.graphics.readbackBuffer and love.graphics.readbackBufferAsync.
- Added 'readback' buffer data usage enum, useful for advanced memory optimization when using love.graphics.readbackBuffer.
- Added new lower level 'vertexmain' and 'pixelmain' shader entry points.
- Added Compute Shader support via love.graphics.newComputeShader and a new 'computemain' shader entry point.
- Added love.graphics.dispatchThreadgroups and love.graphics.dispatchIndirect for running compute shaders.
- Added Shader:hasStage.
- Added love.graphics.drawFromShader.
- Added love.graphics.drawFromShaderIndirect.
- Added love.graphics.drawIndirect.
- Added love.graphics.getQuadIndexBuffer.
- Added variants of love.graphics.applyTransform and replaceTransform which accept x,y,angle,sx,sy,ox,oy parameters.
- Added APIs to override the default orthographic projection: love.graphics.setOrthoProjection, setPerspectiveProjection, and resetProjection.
- Added ability to set point size within a vertex shader by setting the 'love_PointSize' variable.
- Added love.graphics.setBlendState, which gives lower level control over blend operations than love.graphics.setBlendMode.
- Added love.graphics.setStencilMode and getStencilMode. Replaces love.graphics.stencil as well as love.graphics.setStencilTest.
- Added a variant of love.graphics.setColorMask which accepts a single boolean.
- Added new 'clampone' WrapMode.
- Added 'clampone', 'texelbuffer', 'indexbuffer32bit', 'mipmaprange', and 'indirectdraw' GraphicsFeature enums.
- Added 'copybuffer', 'copybuffertotexture', 'copytexturetobuffer', and 'copyrendertargettobuffer' GraphicsFeature enums.
- Added initial support for right-to-left (RTL) text when using TrueType and OpenType fonts.
- Added a variant of Font:getWidth which takes a codepoint number argument.
- Added love.graphics.newTextBatch (renamed from love.graphics.newText).
- Added support for saving .exr image files via ImageData:encode.
Changes
- Changed love.physics Shapes and Fixtures to be combined together, in Shape objects. Separate Fixtures no longer exist.
- Changed love.physics.newCircleShape, newRectangleShape, newPolygonShape, newEdgeShape, and newChainShape to take a Body as their first parameter.
- Changed love.physics callbacks that used to take Fixture parameters to now take Shape parameters.
- Changed Shape:setDensity to no longer need Body:resetMassData afterward unless the Body already has custom mass data.
- Changed the behaviour of attaching a Shape to a Body to no longer reset mass data if it's been customized.
- Changed RevoluteJoint:getMotorTorque and WheelJoint:getMotorTorque to take 'dt' as a parameter instead of 'inverse_dt'.
- Changed love.filesystem.exists to no longer be deprecated.
- Changed the default font from Vera size 12 to Noto Sans size 13.
- Changed TrueType and OpenType font handling to have improved kerning and character combining support.
- Changed the Texture class and implementation to no longer have separate Canvas and Image subclasses.
- Changed Textures created from image files and from ImageData to no longer hold onto a CPU copy of their pixel data after creation.
- Changed love.graphics.newImage to error instead of loading a placeholder texture, when the image dimensions are too large for the system.
- Changed love.graphics.newImage to allow creating a mipmapped texture with less than the full mipmap range, instead of erroring.
- Changed love.graphics.newMesh to no longer default to the "fan" Mesh draw mode.
- Changed the behaviour of Meshes to no longer allow a vertex map or index buffer when the "fan" mesh draw mode is used.
- Changed love.window.setMode to no longer clear the contents of Canvases or otherwise recreate OpenGL resources.
- Changed love.graphics.points to require 'love_PointSize' to be set in the vertex shader, if a custom shader is used.
- Changed love.graphics.setCanvas to always clear auto-generated temporary depth and stencil buffers when they're used.
- Changed love.graphics.clear to no longer be affected by love.graphics.setScissor or love.graphics.setColorMask.
- Changed Shader code parsing to ignore shader entry point functions inside comments.
- Changed audio file decoding to choose the most appropriate decoder based on file contents instead of the file extension.
- Changed Videos to stream audio from the file instead of loading all the video file into memory for use with audio decoding.
- Changed love.math.perlinNoise and love.math.simplexNoise to use higher precision numbers for its internal calculations.
- Changed the
t.accelerometerjoystick
love.conf flag to be unset by default. - Renamed 'display' field to 'displayindex' in love.window.setMode/updateMode/getMode and love.conf.
- Renamed love.graphics Text objects to TextBatch.
- Updated Box2D from 2.3 to 2.4.1.
- Updated LuaSocket from 3.0-rc1 to 3.1.0.
Deprecations
- Deprecated usage of slashes instead of dots for module separators in require.
- Deprecated the
t.accelerometerjoystick
love.conf flag (replaced by the love.sensor module). - Deprecated love.filesystem.newFile (replaced by love.filesystem.openFile).
- Deprecated love.math.noise (replaced by love.math.perlinNoise and love.math.simplexNoise).
- Deprecated the variants of love.physics.newCircleShape, newRectangleShape, newPolygonShape, newEdgeShape, and newChainShape that don't take a Body parameter.
- Deprecated Body:getFixtures (replaced by Body:getShapes).
- Deprecated Contact:getFixtures (replaced by Contact:getShapes).
- Deprecated World:queryBoundingBox (replaced by World:queryShapesInArea).
- Deprecated ChainShape:getChildEdge.
- Deprecated love.graphics.setNewFont (use love.graphics.newFont and love.graphics.setFont instead).
- Deprecated love.graphics.newText (renamed to love.graphics.newTextBatch).
- Deprecated love.graphics.getImageFormats and love.graphics.getCanvasFormats (replaced by love.graphics.getTextureFormats).
- Deprecated love.graphics.stencil (replaced by love.graphics.setStencilMode).
- Deprecated love.graphics.setStencilTest and love.graphics.getStencilTest (replaced by love.graphics.setStencilMode and love.graphics.getStencilMode).
- Deprecated t.window.highdpi in love.conf and the highdpi flag of love.window.setMode (replaced by t.highdpi in love.conf).
- Deprecated the variants of Mesh:attachAttribute and SpriteBatch:attachAttribute which accept a Mesh (replaced by variants which accept a GraphicsBuffer).
- Deprecated Canvas:newImageData (replaced by love.graphics.readbackTexture).
Removals
- Removed Fixture objects. All methods previously in Fixtures are now available in Shapes.
- Removed the variant of SpriteBatch:setColor() which turns off all previously set colors.
- Removed the no-argument variant of love.graphics.setColorMask.
- Removed functions deprecated in LÖVE 11:
- Removed love.audio.getSourceCount (renamed to love.audio.getActiveSourceCount).
- Removed Source:getChannels (renamed to Source:getChannelCount).
- Removed Decoder:getChannels (renamed to Decoder:getChannelCount).
- Removed love.filesystem.isDirectory (replaced by love.filesystem.getInfo).
- Removed love.filesystem.isFile (replaced by love.filesystem.getInfo).
- Removed love.filesystem.isSymlink (replaced by love.filesystem.getInfo).
- Removed love.filesystem.getLastModified (replaced by love.filesystem.getInfo).
- Removed love.filesystem.getSize (replaced by love.filesystem.getInfo).
- Removed ParticleSystem:setAreaSpread and ParticleSystem:getAreaSpread (renamed to ParticleSystem:setEmissionArea and ParticleSystem:getEmissionArea).
- Removed love.math.compress and love.math.decompress (replaced by love.data.compress and love.data.decompress).
- Removed World:getBodyList, World:getJointList, and World:getContactList (renamed to World:getBodies, World:getJoints, and World:getContacts).
- Removed Body:getFixtureList, Body:getJointList, and Body:getContactList (renamed to Body:getFixtures, Body:getJoints, and Body:getContacts).
- Removed PrismaticJoint:hasLimitsEnabled (renamed to PrismaticJoint:areLimitsEnabled).
- Removed RevoluteJoint:hasLimitsEnabled (renamed to RevoluteJoint:areLimitsEnabled).
Fixes
- Fixed BezierCurve:render adding collinear points in some situations.
- Fixed line rendering when the line has duplicate points.
- Fixed sound Decoders to cause a Lua error instead of hard-crashing when memory for the decoding buffer can't be allocated.
- Fixed oversaturated colors on macOS when a P3-capable display is used.