love.graphics.newImage
Creates a new Image from a filepath, FileData, an ImageData, or a CompressedImageData, and optionally generates or specifies mipmaps for the image.
Version 11.0 updated love.graphics.newImage to treat file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
image = love.graphics.newImage( filename, settings )
Arguments
string filename
- The filepath to the image file (or a FileData or ImageData or CompressedImageData or ByteData object).
Available since LÖVE 0.10.0
table settings (nil)
- Optional table of settings to configure the image, containing the following fields:
boolean mipmaps (false)
- If true, mipmaps for the image will be automatically generated (or taken from the images's file if possible, if the image originated from a CompressedImageData).
boolean linear (false)
- True to treat the image's pixels as linear instead of sRGB, when gamma correct rendering is enabled. Most images are authored as sRGB.
Available since LÖVE 11.0
Returns
Image image
- A new Image object which can be drawn on screen.
Function
Available since LÖVE 0.9.1 and removed in LÖVE 0.10.0 |
This variant is not supported in earlier or later versions. |
Synopsis
image = love.graphics.newImage( filename, format )
Arguments
string filename
- The filepath to the image file (or a FileData or ImageData or CompressedImageData object.)
TextureFormat format
- The format to interpret the image's data as.
Returns
Image image
- An Image object which can be drawn on screen.
Examples
Draw a bunny on the screen
function love.load()
bunny = love.graphics.newImage("MyBunny.png")
end
function love.draw()
love.graphics.draw(bunny, 0, 0)
end
Load image if it exists
function loadImage (path)
local info = love.filesystem.getInfo( path )
if info then
return love.graphics.newImage( path )
end
end
image = loadImage ("graphics/image-1.png")
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