Difference between revisions of "Shape:setFriction"

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{{oldin|[[0.8.0]]|080|type=function|text=Has been replaced by [[Fixture:setFriction]]}}
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Sets the friction of the shape.
 
Sets the friction of the shape.
 
Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.
 
Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.

Latest revision as of 23:12, 14 November 2016

Removed in LÖVE 0.8.0
Has been replaced by Fixture:setFriction.


Sets the friction of the shape. Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: 0.0 - 1.0.

Function

Synopsis

Shape:setFriction( friction )

Arguments

number friction
The friction of the shape.

Returns

Nothing.

See Also


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