Fixture:setFriction
Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Sets the friction of the fixture.
Friction determines how shapes react when they "slide" along other shapes. Low friction indicates a slippery surface, like ice, while high friction indicates a rough surface, like concrete. Range: [0.0, 1.0]
Function
Synopsis
Fixture:setFriction( friction )
Arguments
number friction
- The fixture friction.
Returns
Nothing.
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