Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- love.timer.sleep (Deutsch) + (Pausiert den aktuellen Thread für die angegebene Zeitspanne.)
- The King and the Crown (日本語) + (Pellet Quest mecanics を基にしたアドベンチャーゲームです。)
- Config Files (Indonesia) + (Pengaturan konfigurasi permainan.)
- MouseJoint (Français) + (Permet de contrôler les [[Object (Français)|objets]] à la souris.)
- love.font (Français) + (Permet de manipuler les polices de caractères.)
- love.system.hasBackgroundMusic (Français) + (Permet de savoir si une autre application du système est en train de jouer de la musique en tâche de fond.)
- PulleyJoint (Français) + (Permet de simuler des [[Body (Français)|Bodies]] (corps) connectés par des poulies.)
- RevoluteJoint (Français) + (Permet la rotation de deux [[Body (Français)|Body]] (corps) autour d'un point commun.)
- love.system (Italiano) + (Permette di ottenere informazioni sul sistema operativo corrente.)
- love.font (Italiano) + (Permette di usare i font.)
- love.thread (Italiano) + (Permette di usare i thread.)
- RevoluteJoint (Português) + (Permite que dois corpos rotacionem sobre um ponto fixo compartilhado.)
- PulleyJoint (Português) + (Permite simular concessões entre corpos através de polias.)
- love.font (Português) + (Permite trabalhar com fontes.)
- love.thread (Português) + (Permite trabalhar com threads.)
- love.physics (Français) + (Peut simuler la physique 2D des corps rigides de manière réaliste.)
- Pirate Bay + (Physics based game.)
- hxdx + (Physics library (easier box2d))
- Arne's Breakout + (Physics-based ball and brick game.)
- LÖVE PhysicsEditor Loader + (PhysicsEditor Objects Models Loader)
- Love2D PhysicsEditor Library (日本語) + (PhysicsEditor を使用して作成した Box2D による物体の書き出しと読み込み。)
- LÖVE PhysicsEditor Loader (日本語) + (PhysicsEditor オブジェクトモデル読み込み器)
- newton (日本語) + (PhysicsEditorで作成した Box2D 剛体 (Body) のエクスポートと読み込み)
- ClientObject:doPing (日本語) + (Ping (ピング) を開始します。)
- ServerObject:checkPing (日本語) + (Ping メッセージの確認を行います。)
- BezierCurve:rotate (Français) + (Pivote la courbe de Bézier.)
- love.graphics.rotate (Français) + (Pivote le système de coordonnées en deux dimensions.)
- GraphicsGale + (Pixel Editor and Animation Tool)
- PixelFormat + (Pixel formats for [[Texture]]s, [[ImageData]], and [[CompressedImageData]].)
- PixelEffect + (Pixel shader effect.)
- love.system.setClipboardText (Français) + (Place du texte dans le presse-papier.)
- Fizz X + (Platformer(AABB) physics library)
- Source:play + (Plays a source.)
- love.audio.play + (Plays the specified Source.)
- VideoStream:play + (Plays video stream.)
- Data:getPointer (Polski) + (Pobiera wskażnik na dane.)
- Font (Português) + (Pode ser usado para desenhar texto na tela.)
- love.physics (Português) + (Pode simular corpos rígidos 2D de uma maneira realista.)
- PolygonShape + (Polygon is a convex polygon with up to 8 sides.)
- PolygonShape (Tiếng Việt) + (Polygon là một đa giác lồi với số cạnh có thể lên đến 8.)
- PolygonShape:validate (日本語) + (PolygonShape が有効な凸面であるかどうか確認します。)
- PolygonShape (日本語) + (PolygonShape は八辺までの頂点を有する凸面の多角形です。)
- PolygonShape (Português) + (Polígonos são convexos com até 8 lados.)
- love.event.pump (Français) + (Pompe les évènements dans la file d'attente d'évènements.)
- Rebound + (Pong Remake)
- Rebound (日本語) + (Pong の再構築)
- love.graphics.pop + (Pops the current coordinate transformation from the transformation stack.)
- JoystickHat (Français) + (Position du bouton point de vue (PDV) du joystick.)
- JoystickConstant (Português) + (Posições do Joystick.)
- love.timer (Slovenský) + (Poskytuje funkciu časovača s vysokou presnosťou.)
- love.system (Slovenský) + (Poskytuje prístup k informáciám o systéme používateľa.)