love.graphics.getStackDepth | Gets the current depth of the transform / state stack (the number of pushes without corresponding pops). |
love.graphics.getStats | Gets performance-related rendering statistics. |
love.graphics.getStencilMode | Gets the current stencil mode configuration. |
love.graphics.getStencilState | Gets the current low level stencil state. |
love.graphics.getStencilTest | Gets the current stencil test configuration. |
love.graphics.getSupported | Gets the optional graphics features and whether they're supported. |
love.graphics.getSystemLimit | Gets the system-dependent maximum value for a love.graphics feature. |
love.graphics.getSystemLimits | Gets the system-dependent maximum values for love.graphics features. |
love.graphics.getTextureFormats | Gets the available pixel formats, and whether each is supported for the given Texture usage configuration. |
love.graphics.getTextureTypes | Gets the available texture types, and whether each is supported. |
love.graphics.getWidth | Gets the width in pixels of the window. |
love.graphics.hasFocus | Checks if the game window has keyboard focus. |
love.graphics.intersectScissor | Sets the scissor to the rectangle created by the intersection of the specified rectangle with the existing scissor. |
love.graphics.inverseTransformPoint | Converts the given 2D position from screen-space into global coordinates. |
love.graphics.isActive | Gets whether the graphics module is able to be used. |
love.graphics.isCreated | Checks if the window has been created. |
love.graphics.isGammaCorrect | Gets whether gamma-correct rendering is enabled. |
love.graphics.isSupported | Checks for the support of graphics related functions. |
love.graphics.isWireframe | Gets whether wireframe mode is used when drawing. |
love.graphics.line | Draws lines between points. |
love.graphics.newArrayImage | Creates a new array Image. |
love.graphics.newCanvas | Creates a new Canvas. |
love.graphics.newCubeImage | Creates a new cubemap Image. |
love.graphics.newFont | Creates a new Font from a TrueType Font or BMFont file. |
love.graphics.newFramebuffer | Creates a new Framebuffer. |
love.graphics.newImage | Creates a new Image. |
love.graphics.newImageFont | Creates a new Font by loading a specifically formatted image. |
love.graphics.newMesh | Creates a new Mesh. |
love.graphics.newParticleSystem | Creates a new ParticleSystem. |
love.graphics.newPixelEffect | Creates a new PixelEffect. |
love.graphics.newQuad | Creates a new Quad. |
love.graphics.newScreenshot | Creates a screenshot and returns the ImageData. |
love.graphics.newShader | Creates a new Shader. |
love.graphics.newSpriteBatch | Creates a new SpriteBatch. |
love.graphics.newStencil | Creates a new stencil. |
love.graphics.newText | Creates a new drawable Text object. |
love.graphics.newTextBatch | Creates a new drawable TextBatch object. |
love.graphics.newVideo | Creates a new Video. |
love.graphics.newVolumeImage | Creates a new volume Image. |
love.graphics.origin | Resets the current coordinate transformation. |
love.graphics.point | Draws a point. |
love.graphics.points | Draws one or more points. |
love.graphics.polygon | Draw a polygon. |
love.graphics.pop | Pops the current coordinate transformation from the transformation stack. |
love.graphics.present | Displays the results of drawing operations on the screen. |
love.graphics.print | Draws text on screen. If no Font is set, one will be created and set (once) if needed. |
love.graphics.printf | Draws formatted text, with word wrap and alignment. |
love.graphics.push | Copies and pushes the current coordinate transformation to the transformation stack. |
love.graphics.quad | Draws a quadrilateral shape. |
love.graphics.readbackTexture | Generates or updates ImageData from the contents of the given Texture. |