love.graphics.getStencilState
Available since LÖVE 12.0 |
This function is not supported in earlier versions. |
Gets the current low level stencil state.
For simpler APIs see love.graphics.setStencilMode and love.graphics.getStencilMode.
Function
Synopsis
action, comparemode, value, readmask, writemask = love.graphics.getStencilState( )
Arguments
None.
Returns
StencilAction action
- Whether and how to modify any stencil values of pixels that are touched by subsequent draws.
CompareMode comparemode
- The type of comparison (if any) being made for each pixel.
number value
- The value used when comparing with the stencil value of each pixel, and the new stencil value to use for pixels if the "replace" stencil action is used. Will be an integer between 0 and 255.
number readmask
- An 8 bit mask applied to values read from the stencil buffer in subsequent draws.
number writemask
- An 8 bit mask applied to values written to the stencil buffer in subsequent draws.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info