Fixture (Français)
Disponible depuis LÖVE 0.8.0 |
Ce-tte type n'est pas supporté-e par des versions plus anciennes. |
Les points fixes (Fixture) attachent des Shape (formes) aux Body (corps).
Constructeurs
love.physics.newFixture | Creates and attaches a fixture. | 0.8.0 |
Fonctions
Fixture:destroy | Destroys the fixture. | 0.8.0 | |
Fixture:getBody | Returns the body the fixture is attached to. | 0.8.0 | |
Fixture:getBoundingBox | Returns the points of the fixture bounding box. | 0.8.0 | |
Fixture:getCategory | Returns the categories the fixture belongs to. | 0.8.0 | |
Fixture:getDensity | Returns the density of the fixture. | 0.8.0 | |
Fixture:getFilterData | Returns the filter data of the fixture. | 0.8.0 | |
Fixture:getFriction | Returns the friction of the fixture. | 0.8.0 | |
Fixture:getGroupIndex | Returns the group the fixture belongs to. | 0.8.0 | |
Fixture:getMask | Returns which categories this fixture should NOT collide with. | 0.8.0 | |
Fixture:getMassData | Returns the mass, its center and the rotational inertia. | 0.8.0 | |
Fixture:getRestitution | Returns the restitution of the fixture. | 0.8.0 | |
Fixture:getShape | Returns the shape of the fixture. | 0.8.0 | |
Fixture:getUserData | Returns the Lua value associated with this fixture. | 0.8.0 | |
Fixture:isDestroyed | Gets whether the Fixture is destroyed. | 0.9.2 | |
Fixture:isSensor | Returns whether the fixture is a sensor. | 0.8.0 | |
Fixture:rayCast | Casts a ray against the shape of the fixture. | 0.8.0 | |
Fixture:setCategory | Sets the categories the fixture belongs to. | 0.8.0 | |
Fixture:setDensity | Sets the density of the fixture. | 0.8.0 | |
Fixture:setFilterData | Sets the filter data of the fixture. | 0.8.0 | |
Fixture:setFriction | Sets the friction of the fixture. | 0.8.0 | |
Fixture:setGroupIndex | Sets the group the fixture belongs to. | 0.8.0 | |
Fixture:setMask | Sets which categories this fixture should NOT collide with. | 0.8.0 | |
Fixture:setRestitution | Sets the restitution of the fixture. | 0.8.0 | |
Fixture:setSensor | Sets whether the fixture should act as a sensor. | 0.8.0 | |
Fixture:setUserData | Associates a Lua value with the fixture. | 0.8.0 | |
Fixture:testPoint | Checks if a point is inside the shape of the fixture. | 0.8.0 | |
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. |
Supertypes
Voir également
Autres langues
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info