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Showing below up to 50 results in range #3,551 to #3,600.
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- World:setGravity (日本語) (02:50, 7 November 2016)
- World:isAllowSleep (日本語) (02:53, 7 November 2016)
- World:setMeter (日本語) (02:54, 7 November 2016)
- World:getAllowSleeping (日本語) (02:56, 7 November 2016)
- World:setContactFilter (日本語) (02:58, 7 November 2016)
- World:translateOrigin (日本語) (03:00, 7 November 2016)
- (User):Taehl (日本語) (01:38, 8 November 2016)
- text.lua (日本語) (01:40, 8 November 2016)
- (User):Deecodeuh (日本語) (01:46, 8 November 2016)
- (User):Vitaminx (日本語) (01:46, 8 November 2016)
- Tutorial:Advanced Tiled Loader (日本語) (08:00, 8 November 2016)
- Layering Tiles (02:35, 9 November 2016)
- Layering Tiles (日本語) (05:58, 9 November 2016)
- uLove (16:35, 11 November 2016)
- Check (17:20, 11 November 2016)
- Clamping (17:21, 11 November 2016)
- Debug (17:29, 11 November 2016)
- FractalNoise (17:43, 11 November 2016)
- HSL color (Português) (17:52, 11 November 2016)
- LineStippleSnippet (17:58, 11 November 2016)
- NoiseWrapper (18:07, 11 November 2016)
- PointInConcavePolygon (18:10, 11 November 2016)
- PointWithinShape (18:12, 11 November 2016)
- Polygon splitting (18:14, 11 November 2016)
- Shear (18:15, 11 November 2016)
- Skip list:Drawing Order (18:21, 11 November 2016)
- SoundManager (18:23, 11 November 2016)
- String exploding (19:11, 11 November 2016)
- String extensions (19:35, 11 November 2016)
- TexturedPolygon (19:38, 11 November 2016)
- TiledMapLoader (00:23, 12 November 2016)
- coroutine.resume (00:29, 12 November 2016)
- fadeColor (00:32, 12 November 2016)
- findProjectileTrajectory (00:33, 12 November 2016)
- findRotation (00:35, 12 November 2016)
- psi2love (00:38, 12 November 2016)
- uLove Compliance conf.lua (00:39, 12 November 2016)
- main.lua (16:44, 12 November 2016)
- Getting Started (Magyar) (17:06, 12 November 2016)
- FileMode (日本語) (15:30, 14 November 2016)
- Shape:setFriction (23:12, 14 November 2016)
- Check (日本語) (23:18, 14 November 2016)
- Clamping (日本語) (23:20, 14 November 2016)
- Debug (日本語) (23:22, 14 November 2016)
- DistanceBasedCollision (日本語) (23:24, 14 November 2016)
- FractalNoise (日本語) (23:27, 14 November 2016)
- coroutine.resume (日本語) (23:48, 14 November 2016)
- General math (日本語) (23:51, 14 November 2016)
- Quad (简体中文) (00:08, 15 November 2016)
- HSL color (日本語) (00:14, 15 November 2016)