Difference between revisions of "love.graphics.newImage"
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Creates a new [[Image]] from a filepath or an opened [[File]] or an [[ImageData]]. | Creates a new [[Image]] from a filepath or an opened [[File]] or an [[ImageData]]. | ||
− | {{notice|Images are susceptible to [ | + | {{notice|Images are susceptible to [[PO2_Syndrome|power of 2 syndrome]] on many computers with lower end graphics.}} |
{{newobjectnotice}} | {{newobjectnotice}} | ||
== Function == | == Function == |
Revision as of 08:05, 3 October 2012
Creates a new Image from a filepath or an opened File or an ImageData.
Images are susceptible to power of 2 syndrome on many computers with lower end graphics. |
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
image = love.graphics.newImage( filename )
Arguments
string filename
- The filepath to the image file.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Synopsis
image = love.graphics.newImage( file )
Arguments
File file
- A File pointing to an image.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Synopsis
image = love.graphics.newImage( imageData )
Arguments
ImageData imageData
- An ImageData object. The Image uses a copy of this data, so later changes to the ImageData will not affect this Image.
Returns
Image image
- An Image object which can be drawn on screen.
See Also
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