Difference between revisions of "love.graphics.newImage"
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Version [[11.0]] updated love.graphics.newImage to treat file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied. | Version [[11.0]] updated love.graphics.newImage to treat file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied. | ||
{{newobjectnotice}} | {{newobjectnotice}} | ||
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== Function == | == Function == | ||
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=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | image = love.graphics.newImage( filename, settings ) | |
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− | image = love.graphics.newImage( filename, | ||
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
{{param|string|filename|The filepath to the image file (or a [[FileData]] or [[ImageData]] or [[CompressedImageData]] or [[ByteData]] object).}} | {{param|string|filename|The filepath to the image file (or a [[FileData]] or [[ImageData]] or [[CompressedImageData]] or [[ByteData]] object).}} | ||
− | {{param|table| | + | {{New feature|0.10.0| |
− | {{subparam|boolean|linear (false)|True | + | {{param|table|settings (nil)|Optional table of settings to configure the image, containing the following fields:}} |
− | {{subparam| | + | {{subparam|boolean|mipmaps (false)|If true, mipmaps for the image will be automatically generated (or taken from the images's file if possible, if the image originated from a [[CompressedImageData]]).}} |
− | + | {{subparam|boolean|linear (false)|True to treat the image's pixels as linear instead of sRGB, when [[love.graphics.isGammaCorrect|gamma correct rendering]] is enabled. Most images are authored as sRGB.}} | |
+ | {{New feature|11.0| | ||
+ | {{subparam|number|dpiscale (1)|The DPI scale to use when drawing the image and calling [[Texture:getWidth|getWidth]]/[[Texture:getHeight|getHeight]].}} | ||
+ | |110}} | ||
+ | |100}} | ||
=== Returns === | === Returns === | ||
{{param|Image|image|A new Image object which can be drawn on screen.}} | {{param|Image|image|A new Image object which can be drawn on screen.}} |
Revision as of 17:52, 17 August 2021
Creates a new Image from a filepath, FileData, an ImageData, or a CompressedImageData, and optionally generates or specifies mipmaps for the image.
Version 11.0 updated love.graphics.newImage to treat file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
image = love.graphics.newImage( filename, settings )
Arguments
string filename
- The filepath to the image file (or a FileData or ImageData or CompressedImageData or ByteData object).
Available since LÖVE 0.10.0
table settings (nil)
- Optional table of settings to configure the image, containing the following fields:
boolean mipmaps (false)
- If true, mipmaps for the image will be automatically generated (or taken from the images's file if possible, if the image originated from a CompressedImageData).
boolean linear (false)
- True to treat the image's pixels as linear instead of sRGB, when gamma correct rendering is enabled. Most images are authored as sRGB.
Available since LÖVE 11.0
Returns
Image image
- A new Image object which can be drawn on screen.
Function
Available since LÖVE 0.9.1 and removed in LÖVE 0.10.0 |
This variant is not supported in earlier or later versions. |
Synopsis
image = love.graphics.newImage( filename, format )
Arguments
string filename
- The filepath to the image file (or a FileData or ImageData or CompressedImageData object.)
TextureFormat format
- The format to interpret the image's data as.
Returns
Image image
- An Image object which can be drawn on screen.
Examples
Draw a bunny on the screen
function love.load()
bunny = love.graphics.newImage("MyBunny.png")
end
function love.draw()
love.graphics.draw(bunny, 0, 0)
end
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