Difference between revisions of "love.graphics.newImage"
(love.graphics.setMode -> love.window.setMode) |
|||
Line 1: | Line 1: | ||
− | Creates a new [[Image]] from a filepath, [[FileData]] | + | Creates a new [[Image]] from a filepath, [[FileData]], an [[ImageData]], or a [[CompressedImageData]]. |
+ | {{newobjectnotice}} | ||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
Line 24: | Line 25: | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | image = love.graphics.newImage( | + | image = love.graphics.newImage( compressedImageData ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param| | + | {{param|CompressedImageData|compressedImageData|A CompressedImageData object. The Image will use this CompressedImageData to reload itself when [[love.window.setMode]] is called.}} |
=== Returns === | === Returns === | ||
{{param|Image|image|An Image object which can be drawn on screen.}} | {{param|Image|image|An Image object which can be drawn on screen.}} |
Revision as of 03:35, 3 October 2015
Creates a new Image from a filepath, FileData, an ImageData, or a CompressedImageData.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
image = love.graphics.newImage( filename )
Arguments
string filename
- The filepath to the image file.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Synopsis
image = love.graphics.newImage( imageData )
Arguments
ImageData imageData
- An ImageData object. The Image will use this ImageData to reload itself when love.window.setMode is called.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Available since LÖVE 0.9.0 |
This variant is not supported in earlier versions. |
Synopsis
image = love.graphics.newImage( compressedImageData )
Arguments
CompressedImageData compressedImageData
- A CompressedImageData object. The Image will use this CompressedImageData to reload itself when love.window.setMode is called.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Available since LÖVE 0.9.1 |
This variant is not supported in earlier versions. |
Synopsis
image = love.graphics.newImage( filename, format )
Arguments
string filename
- The filepath to the image file (or a FileData or ImageData or CompressedData object.)
TextureFormat format
- The format to interpret the image's data as.
Returns
Image image
- An Image object which can be drawn on screen.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info