Difference between revisions of "love.graphics.newImage"
(Added note that since Löve 11.0, love.graphics.newImage treats file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied.) |
(→See Also) |
||
Line 74: | Line 74: | ||
== See Also == | == See Also == | ||
* [[parent::love.graphics]] | * [[parent::love.graphics]] | ||
+ | * [[love.graphics.draw]] | ||
* [[Constructs::Image]] | * [[Constructs::Image]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
Line 79: | Line 80: | ||
{{#set:Description=Creates a new [[Image]].}} | {{#set:Description=Creates a new [[Image]].}} | ||
{{#set:Since=000}} | {{#set:Since=000}} | ||
+ | |||
== Other Languages == | == Other Languages == | ||
{{i18n|love.graphics.newImage}} | {{i18n|love.graphics.newImage}} |
Revision as of 14:23, 13 May 2021
Creates a new Image from a filepath, FileData, an ImageData, or a CompressedImageData, and optionally generates or specifies mipmaps for the image.
Version 11.0 updated love.graphics.newImage to treat file names ending with "@2x", "@3x", etc. as a pixel density scale factor if none is explicitly supplied.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
image = love.graphics.newImage( filename )
Arguments
string filename
- The filepath to the image file.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Synopsis
image = love.graphics.newImage( imageData )
Arguments
ImageData imageData
- An ImageData object. The Image will use this ImageData to reload itself when love.window.setMode is called.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Available since LÖVE 0.9.0 |
This variant is not supported in earlier versions. |
Synopsis
image = love.graphics.newImage( compressedImageData )
Arguments
CompressedImageData compressedImageData
- A CompressedImageData object. The Image will use this CompressedImageData to reload itself when love.window.setMode is called.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Available since LÖVE 0.10.0 |
This variant is not supported in earlier versions. |
Synopsis
image = love.graphics.newImage( filename, flags )
Arguments
string filename
- The filepath to the image file (or a FileData or ImageData or CompressedImageData or ByteData object).
table flags
- A table containing the following fields:
boolean linear (false)
- True if the image's pixels should be interpreted as being linear RGB rather than sRGB-encoded, if gamma-correct rendering is enabled. Has no effect otherwise.
boolean or table mipmaps (false)
- If true, mipmaps for the image will be automatically generated (or taken from the images's file if possible, if the image originated from a CompressedImageData). If this value is a table, it should contain a list of other filenames of images of the same format that have progressively half-sized dimensions, all the way down to 1x1. Those images will be used as this Image's mipmap levels.
Returns
Image image
- A new Image object which can be drawn on screen.
Function
Available since LÖVE 0.9.1 and removed in LÖVE 0.10.0 |
This variant is not supported in earlier or later versions. |
Synopsis
image = love.graphics.newImage( filename, format )
Arguments
string filename
- The filepath to the image file (or a FileData or ImageData or CompressedImageData object.)
TextureFormat format
- The format to interpret the image's data as.
Returns
Image image
- An Image object which can be drawn on screen.
Examples
Draw a bunny on the screen
function love.load()
bunny = love.graphics.newImage("MyBunny.png")
end
function love.draw()
love.graphics.draw(bunny, 0, 0)
end
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info