Difference between revisions of "love.graphics.newImage"
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(Added new variant for 0.9.1) |
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− | Creates a new [[Image]] from a filepath, [[ | + | Creates a new [[Image]] from a filepath, [[FileData]] or an [[ImageData]].{{newobjectnotice}} |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
Line 13: | Line 13: | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | image = love.graphics.newImage( | + | image = love.graphics.newImage( imageData ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param| | + | {{param|ImageData|imageData|An ImageData object. The Image will use this ImageData to reload itself when [[love.graphics.setMode]] is called.}} |
=== Returns === | === Returns === | ||
{{param|Image|image|An Image object which can be drawn on screen.}} | {{param|Image|image|An Image object which can be drawn on screen.}} | ||
== Function == | == Function == | ||
+ | {{newin|[[0.9.0]]|090|type=variant}} | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | image = love.graphics.newImage( | + | image = love.graphics.newImage( compressedData ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param| | + | {{param|CompressedData|compressedData|A CompressedData object. The Image will use this CompressedData to reload itself when [[love.window.setMode]] is called.}} |
=== Returns === | === Returns === | ||
{{param|Image|image|An Image object which can be drawn on screen.}} | {{param|Image|image|An Image object which can be drawn on screen.}} | ||
== Function == | == Function == | ||
− | {{newin|[[0.9. | + | {{newin|[[0.9.1]]|091|type=variant}} |
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | image = love.graphics.newImage( | + | image = love.graphics.newImage( filename, format ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param| | + | {{param|string|filename|The filepath to the image file (or a FileData or ImageData or CompressedData object.)}} |
+ | {{param|TextureFormat|format|The format to interpret the image's data as.}} | ||
=== Returns === | === Returns === | ||
{{param|Image|image|An Image object which can be drawn on screen.}} | {{param|Image|image|An Image object which can be drawn on screen.}} | ||
+ | |||
== See Also == | == See Also == | ||
* [[parent::love.graphics]] | * [[parent::love.graphics]] |
Revision as of 06:01, 1 April 2014
Creates a new Image from a filepath, FileData or an ImageData.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
image = love.graphics.newImage( filename )
Arguments
string filename
- The filepath to the image file.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Synopsis
image = love.graphics.newImage( imageData )
Arguments
ImageData imageData
- An ImageData object. The Image will use this ImageData to reload itself when love.graphics.setMode is called.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Available since LÖVE 0.9.0 |
This variant is not supported in earlier versions. |
Synopsis
image = love.graphics.newImage( compressedData )
Arguments
CompressedData compressedData
- A CompressedData object. The Image will use this CompressedData to reload itself when love.window.setMode is called.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Available since LÖVE 0.9.1 |
This variant is not supported in earlier versions. |
Synopsis
image = love.graphics.newImage( filename, format )
Arguments
string filename
- The filepath to the image file (or a FileData or ImageData or CompressedData object.)
TextureFormat format
- The format to interpret the image's data as.
Returns
Image image
- An Image object which can be drawn on screen.
See Also
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