Difference between revisions of "love.graphics.newImage"
m (Removed the PO2 Syndrome notice because it's no longer relevant since 0.8.0) |
m (clarified newImage(imagedata)) |
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</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|ImageData|imageData|An ImageData object. The Image | + | {{param|ImageData|imageData|An ImageData object. The Image will use this ImageData to reload itself when [[love.graphics.setMode]] is called.}} |
=== Returns === | === Returns === | ||
{{param|Image|image|An Image object which can be drawn on screen.}} | {{param|Image|image|An Image object which can be drawn on screen.}} |
Revision as of 21:35, 11 August 2013
Creates a new Image from a filepath, File or an ImageData.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
image = love.graphics.newImage( filename )
Arguments
string filename
- The filepath to the image file.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Synopsis
image = love.graphics.newImage( file )
Arguments
File file
- A File pointing to an image.
Returns
Image image
- An Image object which can be drawn on screen.
Function
Synopsis
image = love.graphics.newImage( imageData )
Arguments
ImageData imageData
- An ImageData object. The Image will use this ImageData to reload itself when love.graphics.setMode is called.
Returns
Image image
- An Image object which can be drawn on screen.
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