Difference between revisions of "Shape:testPoint"
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(Added 0.8.0 variant.) |
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+ | This is particularly useful for mouse interaction with the shapes. By looping through all shapes and testing the mouse position with this function, we can find which shapes the mouse touches. | ||
+ | |||
+ | {{notice|There's a bug in [[0.8.0]] preventing this function from working.}} | ||
+ | |||
+ | == Function == | ||
+ | {{newin|[[0.8.0]]|080|type=variant}} | ||
+ | === Synopsis === | ||
+ | <source lang="lua"> | ||
+ | hit = Shape:testPoint( tx, ty, tr, x, y ) | ||
+ | </source> | ||
+ | === Arguments === | ||
+ | {{param|number|tx|Translates the shape along the x-axis.}} | ||
+ | {{param|number|ty|Translates the shape along the y-axis.}} | ||
+ | {{param|number|tr|Rotates the shape.}} | ||
+ | {{param|number|x|The x-component of the point.}} | ||
+ | {{param|number|y|The y-component of the point.}} | ||
+ | === Returns === | ||
+ | {{param|boolean|hit|True if inside, false if outside}} | ||
− | |||
− | |||
== Function == | == Function == | ||
+ | {{oldin|[[0.8.0]]|080|type=variant}} | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
Line 15: | Line 32: | ||
* [[parent::Shape]] | * [[parent::Shape]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=Checks whether a point lies inside the shape. | + | {{#set:Description=Checks whether a point lies inside the shape.}} |
− | }} | + | {{#set:Since=000}} |
+ | == Other Languages == | ||
+ | {{i18n|Shape:testPoint}} |
Latest revision as of 11:19, 4 May 2012
This is particularly useful for mouse interaction with the shapes. By looping through all shapes and testing the mouse position with this function, we can find which shapes the mouse touches.
There's a bug in 0.8.0 preventing this function from working. |
Contents
Function
Available since LÖVE 0.8.0 |
This variant is not supported in earlier versions. |
Synopsis
hit = Shape:testPoint( tx, ty, tr, x, y )
Arguments
number tx
- Translates the shape along the x-axis.
number ty
- Translates the shape along the y-axis.
number tr
- Rotates the shape.
number x
- The x-component of the point.
number y
- The y-component of the point.
Returns
boolean hit
- True if inside, false if outside
Function
Removed in LÖVE 0.8.0 |
This variant is not supported in that and later versions. |
Synopsis
hit = Shape:testPoint( x, y )
Arguments
Returns
boolean hit
- True if inside, false if outside
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info