Difference between revisions of "Texture:getFilter"
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− | Gets the [[FilterMode|filter mode]] of the | + | Gets the [[FilterMode|filter mode]] of the Texture. |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
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=== Returns === | === Returns === | ||
{{param|FilterMode|min|Filter mode to use when minifying the texture (rendering it at a smaller size on-screen than its size in pixels).}} | {{param|FilterMode|min|Filter mode to use when minifying the texture (rendering it at a smaller size on-screen than its size in pixels).}} | ||
− | {{param|FilterMode|mag|Filter mode to use when magnifying the texture (rendering it at a | + | {{param|FilterMode|mag|Filter mode to use when magnifying the texture (rendering it at a larger size on-screen than its size in pixels).}} |
== Function == | == Function == | ||
{{newin|[[0.9.0]]|090|type=variant}} | {{newin|[[0.9.0]]|090|type=variant}} | ||
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=== Returns === | === Returns === | ||
{{param|FilterMode|min|Filter mode to use when minifying the texture (rendering it at a smaller size on-screen than its size in pixels).}} | {{param|FilterMode|min|Filter mode to use when minifying the texture (rendering it at a smaller size on-screen than its size in pixels).}} | ||
− | {{param|FilterMode|mag|Filter mode to use when magnifying the texture (rendering it at a | + | {{param|FilterMode|mag|Filter mode to use when magnifying the texture (rendering it at a larger size on-screen than its size in pixels).}} |
{{param|number|anisotropy|Maximum amount of anisotropic filtering used.}} | {{param|number|anisotropy|Maximum amount of anisotropic filtering used.}} | ||
=== Notes === | === Notes === | ||
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[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Since=000}} | {{#set:Since=000}} | ||
− | {{#set:Description=Gets the [[FilterMode|filter mode]] of the | + | {{#set:Description=Gets the [[FilterMode|filter mode]] of the Texture.}} |
== Other Languages == | == Other Languages == | ||
{{i18n|Texture:getFilter}} | {{i18n|Texture:getFilter}} |
Latest revision as of 21:06, 23 May 2023
Gets the filter mode of the Texture.
Contents
Function
Synopsis
min, mag = Texture:getFilter( )
Arguments
None.
Returns
FilterMode min
- Filter mode to use when minifying the texture (rendering it at a smaller size on-screen than its size in pixels).
FilterMode mag
- Filter mode to use when magnifying the texture (rendering it at a larger size on-screen than its size in pixels).
Function
Available since LÖVE 0.9.0 |
This variant is not supported in earlier versions. |
Synopsis
min, mag, anisotropy = Texture:getFilter( )
Arguments
None.
Returns
FilterMode min
- Filter mode to use when minifying the texture (rendering it at a smaller size on-screen than its size in pixels).
FilterMode mag
- Filter mode to use when magnifying the texture (rendering it at a larger size on-screen than its size in pixels).
number anisotropy
- Maximum amount of anisotropic filtering used.
Notes
When mipmapping is used, higher anisotropic filtering values increase the quality of the texture when rendering it with a non-uniform scale, at the expense of a bit of performance.
Most systems support up to 8x or 16x anisotropic filtering.
See Also
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