Difference between revisions of "love.physics.newPolygonShape"
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=== Arguments === | === Arguments === | ||
− | {{param|number|x1|The x position of the first point.}} | + | {{param|number|x1|The x position of the first point, relative to the body it is attached to.}} |
− | {{param|number|y1|The y position of the first point.}} | + | {{param|number|y1|The y position of the first point, relative to the body it is attached to.}} |
− | {{param|number|x2|The x position of the second point.}} | + | {{param|number|x2|The x position of the second point, relative to the body it is attached to.}} |
− | {{param|number|y2|The y position of the second point.}} | + | {{param|number|y2|The y position of the second point, relative to the body it is attached to.}} |
− | {{param|number|x3|The x position of the third point.}} | + | {{param|number|x3|The x position of the third point, relative to the body it is attached to.}} |
− | {{param|number|y3|The y position of the third point.}} | + | {{param|number|y3|The y position of the third point, relative to the body it is attached to.}} |
+ | {{param|number|...|You can continue passing more point positions to create the PolygonShape.}} | ||
+ | |||
+ | === Returns === | ||
+ | {{param|PolygonShape|shape|A new PolygonShape.}} | ||
+ | |||
+ | == Function == | ||
+ | {{newin|[[0.9.2]]|092|type=variant}} | ||
+ | === Synopsis === | ||
+ | <source lang="lua"> | ||
+ | shape = love.physics.newPolygonShape( vertices ) | ||
+ | </source> | ||
+ | === Arguments === | ||
+ | {{param|table|vertices|A list of vertices to construct the polygon, in the form of <code>{x1, y1, x2, y2, x3, y3, ...}</code>.}} | ||
=== Returns === | === Returns === |
Latest revision as of 09:55, 16 July 2022
Creates a new PolygonShape.
This shape can have 8 vertices at most, and must form a convex shape.
Contents
Function
Available since LÖVE 0.8.0 |
This variant is not supported in earlier versions. |
Synopsis
shape = love.physics.newPolygonShape( x1, y1, x2, y2, x3, y3, ... )
Arguments
number x1
- The x position of the first point, relative to the body it is attached to.
number y1
- The y position of the first point, relative to the body it is attached to.
number x2
- The x position of the second point, relative to the body it is attached to.
number y2
- The y position of the second point, relative to the body it is attached to.
number x3
- The x position of the third point, relative to the body it is attached to.
number y3
- The y position of the third point, relative to the body it is attached to.
number ...
- You can continue passing more point positions to create the PolygonShape.
Returns
PolygonShape shape
- A new PolygonShape.
Function
Available since LÖVE 0.9.2 |
This variant is not supported in earlier versions. |
Synopsis
shape = love.physics.newPolygonShape( vertices )
Arguments
table vertices
- A list of vertices to construct the polygon, in the form of
{x1, y1, x2, y2, x3, y3, ...}
.
Returns
PolygonShape shape
- A new PolygonShape.
Function
Removed in LÖVE 0.8.0 |
This variant is not supported in that and later versions. |
Synopsis
shape = love.physics.newPolygonShape( body, ... )
Arguments
Returns
PolygonShape shape
- A new PolygonShape.
See Also
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