Difference between revisions of "Quad:setViewport"
m |
m (Added New feature template) |
||
Line 2: | Line 2: | ||
== Function == | == Function == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
Line 25: | Line 11: | ||
{{param|number|w|The width of the viewport.}} | {{param|number|w|The width of the viewport.}} | ||
{{param|number|h|The height of the viewport.}} | {{param|number|h|The height of the viewport.}} | ||
+ | {{New feature|0.9.0| | ||
{{param|number|sw|The reference width, the width of the [[Image]]. (Must be greater than 0.)}} | {{param|number|sw|The reference width, the width of the [[Image]]. (Must be greater than 0.)}} | ||
{{param|number|sh|The reference height, the height of the [[Image]]. (Must be greater than 0.)}} | {{param|number|sh|The reference height, the height of the [[Image]]. (Must be greater than 0.)}} | ||
+ | }} | ||
=== Returns === | === Returns === | ||
Nothing. | Nothing. |
Revision as of 14:57, 17 August 2019
Sets the texture coordinates according to a viewport.
Function
Synopsis
Quad:setViewport( x, y, w, h, sw, sh )
Arguments
number x
- The top-left corner along the x-axis.
number y
- The top-left corner along the y-axis.
number w
- The width of the viewport.
number h
- The height of the viewport.
Available since LÖVE 0.9.0
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info