Difference between revisions of "11.0"

(Removals)
m
Line 72: Line 72:
 
* Removed [[Shader:getExternVariable]], use [[Shader:hasUniform]] instead.
 
* Removed [[Shader:getExternVariable]], use [[Shader:hasUniform]] instead.
 
* Removed [[love.graphics.newScreenshot]], use [[love.graphics.captureScreenshot]] instead.
 
* Removed [[love.graphics.newScreenshot]], use [[love.graphics.captureScreenshot]] instead.
* Removed deprecated [[enet]] function [[host:socket_get_address]].
+
* Removed deprecated [[enet]] function host:socket_get_address.
 
* Removed functions deprecated in LÖVE 0.10.2:
 
* Removed functions deprecated in LÖVE 0.10.2:
 
** Removed undocumented Shader:sendInt, Shader:sendBoolean, Shader:sentFloat, Shader:sendMatrix, and Shader:sendTexture methods (use [[Shader:send]] instead).
 
** Removed undocumented Shader:sendInt, Shader:sendBoolean, Shader:sentFloat, Shader:sendMatrix, and Shader:sendTexture methods (use [[Shader:send]] instead).

Revision as of 16:46, 17 July 2017

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 0.11.0 is not yet announced. It is currently not released.

Changes from 0.10.2

Additions


Renamed APIs


Removals

Performance Improvements

  • Improved performance when drawing Textures, shapes, lines, and points by automatically batching their draw calls together when possible.
  • Improved performance of Shader:send when the Shader is not active.
  • Improved performance of love.math.randomNormal when LuaJIT's JIT compiler is enabled.


Other changes


Fixes