Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- RandomGenerator + (A random number generation object which has its own random state.)
- profile + (A real-time profiler for finding bottlenecks in your game)
- Quasimofo + (A remake of the classic Hunchback game from the 1980's.)
- Terus + (A remake of the old classic, Gyruss.)
- Yonder + (A ridiculously easy to use game state manager.)
- Löve Bone + (A robust object-oriented 2D Skeletal Animation framework for LÖVE.)
- Blob + (A serialization and parser library for binary file formats)
- ServerObject + (A server object.)
- cron + (A set of functions for executing actions at a certain time interval.)
- PointWithinShape + (A set of functions for testing if a point lies within an area.)
- TutorialTestPage + (A set of simple samples for LÖVE [[0.9.0]], [[0.8.0]] and [[0.7.0]].)
- examples.love + (A set of simple samples for LÖVE.)
- AutoBenchmark + (A simple Automated Benchmarking Tool)
- lua-https + (A simple Lua HTTPS module using native platform backends where applicable.)
- HS2 + (A simple and awesome high score table.)
- Pnorar + (A simple bullethell-like topdown spaceshooter with randomly generated upgrades.)
- Komoplode + (A simple chain reaction game)
- babel + (A simple library for internationalisation.)
- FPSGraph + (A simple lightweight graphing utility for LOVE)
- StackingSceneMgr + (A simple scene manager, scenes are lua files.)
- SoundManager + (A simple sound manager with support for playing both sound effects and music playlists.)
- TLbind + (A simple system for creating professional control schemes)
- TransitionMgr + (A simple transition manager, transitions are just lua files.)
- SQLite3 + (A simple, hassle-free, SQLite3 database solution for Lua.)
- Underlife + (A simulation in entropic oppression.)
- Space + (A small space shooter)
- TEsound + (A sound manager that makes it easy to use sound and music)
- uLove + (A standard minimal subset of features to ease porting to constrained platforms)
- Zoetrope + (A starter kit for LÖVE, including sprites, collisions, maps, and debugging.)
- Stateswitcher + (A state switcher library based on files (one file=one state).)
- LineStippleSnippet + (A substitute for the setLineStipple function removed in 0.8.0.)
- Data (Português) + (A superclasse de todos os dados.)
- Object (Português) + (A superclasse de todos os tipos do LÖVE.)
- array + (A useful collection of methods to work with Lua tables in an array fashion.)
- Moses + (A utility-belt library for fun and functional programming with Lua)
- Wasx + (A very versatile input manager for LÖVE)
- World + (A world is an object that contains all bodies and joints.)
- Lope2D + (A wrap over Love2D physics engine API. It makes dealing with the physics API easier and faster. It also has water pools simulation.)
- ziplib + (A zipping library for löve)
- LoveAStar + (A* search, written in Lua, for use in LOVE.)
- (File):open (Português) + (Abre um arquivo para escrita, leitura ou acréscimo.)
- love.joystick.open (Português) + (Abre um joystick para ser usado.)
- Body:wakeUp (Português) + (Acorda um Corpo.)
- love.filesystem.append (Português) + (Acrescentar dados a um arquivo existente.)
- Mesh:setAttributeEnabled (Français) + (Active ou désactive un attribut de vecteur spécifique du maillage.)
- TLpath + (Add A* pathfinding to games)
- String exploding + (Add the ability to explode strings. (return them as a table along defined divider substrings))
- SpriteBatch:addq + (Adds a Quad to the batch.)
- SpriteBatch:addLayer + (Adds a sprite to a batch created with an [[TextureType|Array Texture]].)
- SpriteBatch:add + (Adds a sprite to the batch.)