love.filesystem.load | Loads a Lua file (but does not run it). |
love.filesystem.mountFullPath | Mounts a full platform-dependent path to a zip file or folder for reading or writing in love.filesystem. |
love.filesystem.openFile | Opens a new File object, which represents an existing or new file on disk. |
love.filesystem.unmountFullPath | Unmounts a zip file or folder previously mounted with love.filesystem.mountFullPath. |
love.graphics.copyBuffer | Copies the contents of one GraphicsBuffer to another. |
love.graphics.getStencilMode | Gets the current stencil mode configuration. |
love.graphics.getStencilState | Gets the current low level stencil state. |
love.graphics.getTextureFormats | Gets the available pixel formats, and whether each is supported for the given Texture usage configuration. |
love.graphics.newTextBatch | Creates a new drawable TextBatch object. |
love.graphics.readbackTexture | Generates or updates ImageData from the contents of the given Texture. |
love.graphics.setBlendState | Sets the low-level blending state. love.graphics.setBlendMode is a simpler function for setting a higher level blending mode. |
love.graphics.setStencilState | Low-level function to configure the screen's per-pixel stencil buffer. |
love.joysticksensorupdated | Called when a Joystick's sensor is updated with new values. |
love.keyboard.isModifierActive | Checks whether a modifier key is active. |
love.localechanged | Callback function triggered when the user's system locale preferences have changed. |
love.math.perlinNoise | Generates a Perlin noise value in 1-4 dimensions. |
love.math.simplexNoise | Generates a Simplex noise value in 1-4 dimensions. |
love.mouse.getGlobalPosition | Gets the global position of the mouse on the screen. |
love.physics.newCircleBody | Creates a new Body with an attached CircleShape. |
love.physics.newPolygonBody | Creates a new Body with an attached PolygonShape. |
love.physics.newRectangleBody | Creates a new Body with an attached rectangle PolygonShape. |
love.sensor | Provides functionality to access device sensors. |
love.sensor.hasSensor | Check in-device sensor availability. |
love.sensorupdated | Called when the in-device sensor is updated. |
love.system.getPreferredLocales | Gets user's preferred locales. |
love.window.focus | Brings the window into the foreground above other windows and sets input focus. |
love.window.getPointer | Gets a pointer to the window's low level internal object. |
lua-https | A simple Lua HTTPS module using native platform backends where applicable. |