Drawable (简体中文)
Superclass for all things that can be drawn on screen. This is an abstract type that can't be created directly. 所有可以被绘制到屏幕上的对象的父类。这只是一个抽象类,并不能被直接地实例化。
Contents
Functions
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. |
函数
父类
Subtypes
Canvas | Off-screen render target. | 0.8.0 | |
Framebuffer | Off-screen render target. | 0.7.0 | 0.8.0 |
Image | Drawable image type. | ||
Mesh | A 2D polygon mesh used for drawing arbitrary textured shapes. | 0.9.0 | |
ParticleSystem | Used to create cool effects, like fire. | ||
SpriteBatch | Store image positions in a buffer, and draw it in one call. | ||
Text | Drawable text. | 0.10.0 | |
Texture | Superclass for drawable objects which represent a texture. | 0.9.1 | |
Video | A drawable video. | 0.10.0 |
子类
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