love.filesystem.getIdentity

Available since LÖVE 0.8.1
This function is not supported in earlier versions.

Gets the write directory for your game. Note that you can only get the name of the folder to store your files in, not the location.

Function

Synopsis

name = love.filesystem.getIdentity( )

Arguments

None

Returns

string name
The new identity that will be used as write directory

See Also

Other Languages