love.physics.newPrismaticJoint

Create a prismatic joints between two bodies.

A prismatic joint constrains two bodies to move relatively to each other on a specified axis. It does not allow for relative rotation. Its definition and operation are similar to a revolute joint, but with translation and force substituted for angle and torque.

Function

Synopsis

joint = love.physics.newPrismaticJoint( body1, body2, x, y, ax, ay )

Arguments

Body body1
The first body to connect with a prismatic joint.
Body body2
The second body to connect with a prismatic joint.
number x
The x coordinate of the anchor point.
number y
The y coordinate of the anchor point.
number ax
The x coordinate of the axis vector.
number ay
The y coordinate of the axis vector.

Returns

PrismaticJoint joint
The new prismatic joint.

Function

Available since LÖVE 0.8.0
This variant is not supported in earlier versions.

Synopsis

joint = love.physics.newPrismaticJoint( body1, body2, x, y, ax, ay, collideConnected )

Arguments

Body body1
The first body to connect with a prismatic joint.
Body body2
The second body to connect with a prismatic joint.
number x
The x coordinate of the anchor point.
number y
The y coordinate of the anchor point.
number ax
The x coordinate of the axis vector.
number ay
The y coordinate of the axis vector.
boolean collideConnected (false)
Specifies whether the two bodies should collide with each other.

Returns

PrismaticJoint joint
The new prismatic joint.

See Also


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