ParticleSystem:setSizes
Available since LÖVE 0.8.0 |
It has replaced ParticleSystem:setSize. |
Sets a series of sizes by which to scale a particle sprite. 1.0 is normal size. The particle system will interpolate between each size evenly over the particle's lifetime.
At least one size must be specified. A maximum of eight may be used.
Function
Synopsis
ParticleSystem:setSizes( size1, size1, ..., size8 )
Arguments
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info