File
Represents a file on the filesystem.
Constructors
love.filesystem.newFile | Creates a new File object. |
love.filesystem.openFile | Opens a new File object, which represents an existing or new file on disk. |
Functions
These functions have parentheses in odd places. This is because the File: namespace is reserved in Mediawiki.
(File):close | Closes a File. |
(File):eof | If the end-of-file has been reached |
(File):flush | Flushes any buffered written data in the file to disk. |
(File):getBuffer | Gets the buffer mode of a file. |
(File):getFilename | Gets the filename that the File object was created with. |
(File):getMode | Gets the FileMode the file has been opened with. |
(File):getSize | Returns the file size. |
(File):isEOF | Gets whether end-of-file has been reached. |
(File):isOpen | Gets whether the file is open. |
(File):lines | Iterate over all the lines in a file. |
(File):open | Open the file for write, read or append. |
(File):read | Read a number of bytes from a file |
(File):seek | Seek to a position in a file |
(File):setBuffer | Sets the buffer mode for a file opened for writing or appending. |
(File):tell | Returns the position in the file. |
(File):write | Write data to a file. |
Object:release | Immediately destroys the object's Lua reference. |
Object:type | Gets the type of the object as a string. |
Object:typeOf | Checks whether an object is of a certain type. |
Enums
BufferMode | Buffer modes for File objects. |
FileMode | The different modes you can open a File in. |
See Also
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