love.mouse.isDown
Checks whether a certain mouse button is down.
This function does not detect mousewheel scrolling; you must use the love.wheelmoved (or love.mousepressed in version 0.9.2 and older) callback for that.
Function
Available since LÖVE 0.10.0 |
This variant is not supported in earlier versions. |
Synopsis
down = love.mouse.isDown( button, ... )
Arguments
number button
- The index of a button to check. 1 is the primary mouse button, 2 is the secondary mouse button, etc.
number ...
- Additional button indexes to check.
Returns
boolean down
- True if any specified button is down.
Function
Removed in LÖVE 0.10.0 |
This variant is not supported in that and later versions. |
Synopsis
down = love.mouse.isDown( button )
Arguments
MouseConstant button
- The button to check.
Returns
boolean down
- True if the specified button is down.
Function
Available since LÖVE 0.7.2 |
This variant is not supported in earlier versions. |
Removed in LÖVE 0.10.0 |
This variant is not supported in that and later versions. |
Synopsis
anyDown = love.mouse.isDown( button1, button2, button3, ... )
Arguments
MouseConstant buttonN
- A button to check.
Returns
boolean anyDown
- True if any specified button is down, false otherwise.
Example
Increase a value while the right mouse button is held (version 0.10.0 and newer)
val = 0 -- establish a variable for later use
function love.update(dt)
if love.mouse.isDown(2) then
val = val + dt -- we will increase the variable by 1 for every second the button is held down
end
end
Increase a value while the right mouse button is held (version 0.9.2 and older)
val = 0 -- establish a variable for later use
function love.update(dt)
if love.mouse.isDown("r") then
val = val + dt -- we will increase the variable by 1 for every second the button is held down
end
end
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