0.10.0

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 0.10.0 is not yet announced. It is currently not released.

Changes from 0.9.2

Additions


Changed APIs


Renamed APIs


Removals


Bugfixes

  • Fixed utf8.char.
  • Fixed detection of fused executables.
  • Fixed World:getCallbacks and World:getContactFilter when used in coroutines.
  • Fixed crashes when objects which store Lua callback functions are garbage collected after being used in coroutines.
  • Fixed love.keyboard.getKeyFromScancode crashing when an invalid scancode is given.
  • Fixed decoding of 8-bit WAV files.
  • Fixed a crash issue when rewinding streaming ogg Sources, when certain versions of libvorbis are used.
  • Fixed love.audio.stop() not rewinding streaming Sources.
  • Fixed the stencil buffer in Canvases when an unsupported MSAA value is used to create the Canvas.
  • Fixed Canvas:renderTo to restore the previous canvases if an error occurs in the passed function.
  • Fixed love.graphics.draw(canvas) to cause a Lua error if that canvas is the active one.
  • Fixed Mesh:getVertexMap to return nil, rather than an empty table, if no vertex map has been set.
  • Fixed love.graphics.getColorMask.
  • Fixed the default offset for particles when ParticleSystem:setQuads or ParticleSystem:setTexture is used.
  • Fixed love.graphics.shear resetting all love.graphics transformations.
  • Fixed the "add" and "subtract" BlendModes to no longer modify the alpha of the Canvas / screen.


Performance improvements


Other changes