WrapMode

How the image wraps inside a large Quad. In 0.9.0 this also affects how Meshes with texture coordinates which are outside the range of [0, 1] are drawn.

ComparisonWraps.png

Constants

clamp
Clamp the image. Appears only once.
repeat
Repeat the image. Fills the whole available extent.
Available since LÖVE 0.9.2
This constant is not supported in earlier versions.
mirroredrepeat
Repeat the image, flipping it each time it repeats. May produce better visual results when tiling an image that doesn't seamlessly tile, compared to the repeat mode.

See Also


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