WrapMode
How the image wraps inside a large Quad. In 0.9.0 this also affects how Meshes with texture coordinates which are outside the range of [0, 1] are drawn.
Constants
- clamp
- Clamp the image. Appears only once.
- repeat
- Repeat the image. Fills the whole available extent.
Available since LÖVE 0.9.2 |
This constant is not supported in earlier versions. |
- mirroredrepeat
- Repeat the image, flipping it each time it repeats. May produce better visual results when tiling an image that doesn't seamlessly tile, compared to the
repeat
mode.
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