love.filesystem.remove
Removes a file or empty directory.
Contents
Function
Synopsis
ok = love.filesystem.remove( name )
Arguments
string name
- The file or directory to remove.
Returns
boolean ok
- True if the file/directory was removed, false otherwise.
Notes
The directory must be empty before removal or else it will fail. Simply remove all files and folders in the directory beforehand.
Examples
Create a bunch of folders in the save folder and remove them and any file they may contain as soon as the game is quit.
function love.load()
local dir = 'a';
for _ = 1, 10 do
dir = dir .. '/a';
end
love.filesystem.createDirectory(dir);
end
function love.quit()
local function recursivelyDelete(item, depth)
if love.filesystem.isDirectory(item) then
for _, child in pairs(love.filesystem.getDirectoryItems(item)) do
recursivelyDelete(item .. '/' .. child, depth + 1);
love.filesystem.remove(item .. '/' .. child);
end
elseif love.filesystem.isFile(item) then
love.filesystem.remove(item);
end
love.filesystem.remove(item)
end
recursivelyDelete('a', 0);
end
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info