ParticleSystem:getColors

Gets the series of colors applied to the particle sprite.

Function

Synopsis

r1, g1, b1, a1, r2, g2, b2, a2, ..., r8, g8, b8, a8 = ParticleSystem:setColors( )

Arguments

Nothing.

Returns

number r1
First color, red component (0-255).
number g1
First color, green component (0-255).
number b1
First color, blue component (0-255).
number a1
First color, alpha component (0-255).
number r2
Second color, red component (0-255).
number g2
Second color, green component (0-255).
number b2
Second color, blue component (0-255).
number a2
Second color, alpha component (0-255).
number r8
Eighth color, red component (0-255).
number g8
Eighth color, green component (0-255).
number b8
Eighth color, blue component (0-255).
number a8
Eighth color, alpha component (0-255).

See Also

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