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Showing below up to 50 results in range #501 to #550.
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- Body:isDestroyed (日本語)
- Body:isDynamic
- Body:isDynamic (Português)
- Body:isDynamic (日本語)
- Body:isFixedRotation
- Body:isFixedRotation (Français)
- Body:isFixedRotation (日本語)
- Body:isFrozen
- Body:isFrozen (Português)
- Body:isFrozen (日本語)
- Body:isSleeping
- Body:isSleepingAllowed
- Body:isSleepingAllowed (日本語)
- Body:isSleeping (Português)
- Body:isSleeping (日本語)
- Body:isStatic
- Body:isStatic (Português)
- Body:isStatic (日本語)
- Body:isTouching
- Body:isTouching (日本語)
- Body:putToSleep
- Body:putToSleep (Português)
- Body:putToSleep (日本語)
- Body:resetMassData
- Body:resetMassData (日本語)
- Body:setActive
- Body:setActive (日本語)
- Body:setAllowSleeping
- Body:setAllowSleeping (Português)
- Body:setAllowSleeping (日本語)
- Body:setAngle
- Body:setAngle (Português)
- Body:setAngle (Tiếng Việt)
- Body:setAngle (日本語)
- Body:setAngularDamping
- Body:setAngularDamping (Português)
- Body:setAngularDamping (日本語)
- Body:setAngularVelocity
- Body:setAngularVelocity (Português)
- Body:setAngularVelocity (日本語)
- Body:setAwake
- Body:setAwake (日本語)
- Body:setBullet
- Body:setBullet (Português)
- Body:setBullet (日本語)
- Body:setFixedRotation
- Body:setFixedRotation (Português)
- Body:setFixedRotation (日本語)
- Body:setGravityScale
- Body:setGravityScale (日本語)