Difference between revisions of "love.audio.newSource"
m (Noted in description that you can also use SoundData and Decoder.) |
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Line 5: | Line 5: | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | source = love.audio.newSource( | + | source = love.audio.newSource( filename, type ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|string| | + | {{param|string|filename|The file to create a Source from.}} |
{{param|SourceType|type|Streaming or static source.}} | {{param|SourceType|type|Streaming or static source.}} | ||
=== Returns === | === Returns === |
Revision as of 16:53, 4 October 2012
Creates a new Source from a file, SoundData, or Decoder. Sources created from SoundData are always static.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Function
Synopsis
source = love.audio.newSource( filename, type )
Arguments
string filename
- The file to create a Source from.
SourceType type
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Function
Synopsis
source = love.audio.newSource( data )
Arguments
SoundData data
- The SoundData to create a Source from.
Returns
Source source
- A new Source that can play the specified audio. The SourceType of the returned audio is "static".
Function
Synopsis
source = love.audio.newSource( decoder, type )
Arguments
Decoder decoder
- The Decoder to create a Source from.
SourceType type
- Streaming or static source.
Returns
Source source
- A new Source that can play the specified audio.
Examples
Load background music and play it
bgm = love.audio.newSource("bgm.ogg", "stream")
love.audio.play(bgm)
Load a sound effect and play it
sfx = love.audio.newSource("sfx.wav", "static")
love.audio.play(sfx)
Load SoundData and create a Source
data = love.sound.newSoundData("sfx.wav")
sfx = love.audio.newSource(data)
Load Decoder and create a Source
decoder = love.sound.newDecoder("bgm.ogg")
bgm = love.audio.newSource(decoder)
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