Difference between revisions of "Shape:destroy"

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may be used to free the object immediately, but note that an error will occur  
 
may be used to free the object immediately, but note that an error will occur  
 
if you attempt to use the object after calling this function.
 
if you attempt to use the object after calling this function.
 +
 +
Note that Box2D doesn't allow destroying or creating shapes during collision callbacks.
 +
 +
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===

Revision as of 09:30, 31 March 2011

Explicitly destroys the Shape. When you don't have time to wait for garbage collection, this function may be used to free the object immediately, but note that an error will occur if you attempt to use the object after calling this function.

Note that Box2D doesn't allow destroying or creating shapes during collision callbacks.


Function

Synopsis

Shape:destroy( )

Arguments

None.

Returns

Nothing.

See Also


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