Difference between revisions of "Shape"
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Every shape is either a circle or a polygon, and is attached to a Body. | Every shape is either a circle or a polygon, and is attached to a Body. | ||
− | + | == Constructors == | |
− | + | {{#ask: [[Category:Functions]] [[Constructs::Shape]] [[Since::<071]] | |
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− | == | ||
− | {{#ask: [[Category:Functions]] [[ | ||
| headers=hide | | headers=hide | ||
+ | | default=None. | ||
| ?Description | | ?Description | ||
}} | }} | ||
− | {{#ask: [[Category:Functions]] [[parent::Object]] | + | == Functions == |
+ | {{#ask: [[Category:Functions]] [[parent::Shape||Object]] [[Since::<071]] | ||
| headers=hide | | headers=hide | ||
| ?Description | | ?Description | ||
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== See Also == | == See Also == | ||
* [[parent::love.physics]] | * [[parent::love.physics]] | ||
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[[Category:Types]] | [[Category:Types]] | ||
− | {{#set:Description=Shapes are objects used to control mass and collisions. | + | {{#set:Description=Shapes are objects used to control mass and collisions.}} |
− | }} | + | {{#set:Since=000}} |
== Other Languages == | == Other Languages == | ||
{{i18n|Shape}} | {{i18n|Shape}} |
Revision as of 17:47, 25 March 2011
Shapes are objects used to control mass and collisions.
Every shape is either a circle or a polygon, and is attached to a Body.
Constructors
love.physics.newCircleShape | Creates a new CircleShape. |
love.physics.newPolygonShape | Creates a new PolygonShape. |
love.physics.newRectangleShape | Shorthand for creating rectangular PolygonShapes. |
Functions
Object:type | Gets the type of the object as a string. |
Object:typeOf | Checks whether an object is of a certain type. |
Shape:destroy | Explicitly destroys the Shape. |
Shape:getBody | Get the body the shape is attached to. |
Shape:getBoundingBox | Gets the bounding box of the shape. |
Shape:getCategory | Gets the categories this shape is a member of. |
Shape:getCategoryBits | Gets the categories as a 16-bit integer. |
Shape:getData | Get the data set with setData. |
Shape:getDensity | Gets the density of the Shape. |
Shape:getFilterData | Gets the filter data of the Shape. |
Shape:getFriction | Gets the friction of this shape. |
Shape:getMask | Gets which categories this shape should NOT collide with. |
Shape:getRadius | Gets the radius of the shape. |
Shape:getRestitution | Gets the restitution of this shape. |
Shape:getType | Gets a string representing the Shape. |
Shape:isSensor | Checks whether a Shape is a sensor or not. |
Shape:setCategory | Sets the categories this shape is a member of. |
Shape:setData | Set data to be passed to the collision callback. |
Shape:setDensity | Sets the density of a Shape. |
Shape:setFilterData | Sets the filter data for a Shape. |
Shape:setFriction | Sets the friction of the shape. |
Shape:setMask | Sets which categories this shape should NOT collide with. |
Shape:setRestitution | Sets the restitution of the shape. |
Shape:setSensor | Sets whether this shape should act as a sensor. |
Shape:testPoint | Checks whether a point lies inside the shape. |
Shape:testSegment | Checks whether a line segment intersects a shape. |
Enums
ShapeType | The different types of Shapes, as returned by Shape:getType. |
Supertypes
Subtypes
See Also
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