Difference between revisions of "love.physics.newRevoluteJoint"
m (Changed type 'joint' to the proper 'Joint'.) |
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== See Also == | == See Also == | ||
* [[parent::love.physics]] | * [[parent::love.physics]] | ||
+ | * [[Constructs::RevoluteJoint]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=Create a pivot joint between two bodies. | + | {{#set:Description=Create a pivot joint between two bodies.}} |
− | }} | + | {{#set:Since=000}} |
== Other Languages == | == Other Languages == | ||
{{i18n|love.physics.newRevoluteJoint}} | {{i18n|love.physics.newRevoluteJoint}} |
Revision as of 17:31, 25 March 2011
Create a pivot joint between two bodies.
This joint connects two bodies to a point around which they can pivot.
Function
Synopsis
joint = love.physics.newRevoluteJoint( body1, body2, x, y )
Arguments
Body body1
- The first body to connect with a Revolute Joint.
Body body2
- The second body to connect with a Revolute Joint.
number x
- The x position of the connecting point.
number y
- The y position of the connecting point.
Returns
Joint joint
- The new revolute joint.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
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Português –
Română –
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Suomi –
Svenska –
Türkçe –
Česky –
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Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info