Difference between revisions of "Shape:getBoundingBox"
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== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
+ | Returns vertexes from the top-left in a counterclockwise fashion. | ||
<source lang="lua"> | <source lang="lua"> | ||
x1, y1, x2, y2, x3, y3, x4, y4 = Shape:getBoundingBox( ) | x1, y1, x2, y2, x3, y3, x4, y4 = Shape:getBoundingBox( ) | ||
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{{param|number|x4|The x-component of the fourth vertex.}} | {{param|number|x4|The x-component of the fourth vertex.}} | ||
{{param|number|y4|The y-component of the fourth vertex.}} | {{param|number|y4|The y-component of the fourth vertex.}} | ||
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== See Also == | == See Also == | ||
* [[parent::Shape]] | * [[parent::Shape]] |
Revision as of 23:39, 26 February 2010
Gets the bounding box of the shape. This function can be used in a nested fashion with love.graphics.polygon.
Function
Synopsis
Returns vertexes from the top-left in a counterclockwise fashion.
x1, y1, x2, y2, x3, y3, x4, y4 = Shape:getBoundingBox( )
Arguments
None.
Returns
number x1
- The x-component of the first vertex.
number y1
- The y-component of the first vertex.
number x2
- The x-component of the second vertex.
number y2
- The y-component of the second vertex.
number x3
- The x-component of the third vertex.
number y3
- The y-component of the third vertex.
number x4
- The x-component of the fourth vertex.
number y4
- The y-component of the fourth vertex.