Difference between revisions of "Category:Libraries"
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This list is automatically generated, and you can not add libraries here directly. If you want your library to appear here, see [[Guidelines#Libraries|Guidelines]]. | This list is automatically generated, and you can not add libraries here directly. If you want your library to appear here, see [[Guidelines#Libraries|Guidelines]]. | ||
+ | This page is cached, which means that your newly added game won't appear here unless the page is [http://love2d.org/wiki/Category:Games?action=purge refreshed]. | ||
== All Libraries == | == All Libraries == | ||
{{#ask: [[Category:Libraries]] | {{#ask: [[Category:Libraries]] |
Revision as of 12:18, 21 February 2010
This list is automatically generated, and you can not add libraries here directly. If you want your library to appear here, see Guidelines.
This page is cached, which means that your newly added game won't appear here unless the page is refreshed.
All Libraries
30log | A small and effective object-orientation framework in 30 lines | Any |
32 lines of goodness | 32 lines of goodness is a small OO library that uses a domain specific language to make a neat syntax so OO is easy. | 0.7.2 |
Adult Lib | Run LÖVE 0.5.0 code with LÖVE 0.6.x. | 0.6.2 |
AeroGUI | Easy-to-use system to create basic interfaces. | |
Animation | ||
Astray | Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games. | Any |
Blob | A serialization and parser library for binary file formats | Any |
CTRL | General Input Library | 0.10.0 |
CameraMgr | A highly dynamic and robust camera library in around 200 lines of code. | 0.9.1+ |
Class | ||
Common Organization of Controls Kit | Comprehensive input handling library | 0.8.0 |
Cupid | A debugging shim providing a console, crash logging, and project reloading. | Any |
Donut | Simplified debug message control system | Any |
Dox | A Lua Documentation Generator Script | Any |
ELScheduler | Pure Lua library to manage timers | Any |
Easy GUI System | EGS is a simple GUI system with events and multiple controls, without over-complicating things. | 0.10.x |
FPSGraph | A simple lightweight graphing utility for LOVE | 0.9.x |
Fizz X | Platformer(AABB) physics library | Any |
Flux | Fast, lightweight tweening library | Any |
Framework | ||
Goo | GUI library for Love | 0.7.x |
Graphical User Interface | ||
Graphoon | A force directed graph algorithm written in Lua. | Any |
Grease | The one and (no longer) only networking library | Any |
Gspöt | GUI library for Love | 0.11.x |
HC | A collision detection system | Any |
HUDebug | lövely and quick onscreen debugging | |
HUMP | Gamedev-Powertools: Gamestates, timed function calls, tweening, vectors, object orientation, cameras and signals | Any |
HooECS | It's a full-featured Entity-Component-System framework for making games with Lua | Any |
Input | ||
InputField | Text input handling library for LÖVE | 0.10.2+ |
Jumper | Fast pathfinding library for 2D grid-based maps | Any |
Jupiter | Table serialisation and file I/O. | 0.8.0 |
Kuey | Kuey is a library that encode/decode strings and files with a key. | Any |
LUIGI | Lovely User Interfaces for Game Inventors | 0.11.x |
LibCompress | Pure Lua Compression library | Any |
Lily | LÖVE Async Loading Library | 0.10.0 |
ListBox | A dynamic ListBox for LÖVE 2D. Supports touches, mouses and keyboards | 0.10.2 |
Live2LOVE | LÖVE library to show Live2D Cubism 2 models | 11.0 |
Lope2D | A wrap over Love2D physics engine API. It makes dealing with the physics API easier and faster. It also has water pools simulation. | 0.8.0+ |
Love-Alchemy | ||
LoveAStar | A* search, written in Lua, for use in LOVE. | 0.7.2 |
LoveFS | LÖVE FileSystem Access | 0.10.2 |
LoveUI | GUI library for Love | 0.7.x |
Lovebird | A browser-based debug console for LÖVE | Any |
Lovely Tactics Hex | Framework for creation of tactical RPGs. | 0.11.3+ |
Lovely Tiles | Suite of tools for loading/rendering tilemaps | 0.8.0 |
LoverNet | Module designed to make networking easier | 0.10.x |
Lovetoys | It's a full-featured Entity-Component-System framework for making games with LUA. The original and only. | Any |
Lua FOV | Field of View (FOV) algorithms implemented in Lua | Any |
... further results |
Pages in category "Libraries"
The following 200 pages are in this category, out of 225 total.
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- layouter
- LibCompress
- Libraries
- libSaveTableToFile
- libxml
- Lily
- LineStyle
- ListBox
- Live2LOVE
- lol.lua
- Lope2D
- Love-Alchemy
- love-imgui
- love-loader
- love-nuklear
- love.audio.resume
- love.bundle
- love.filesystem.getWorkingDirectory
- love.filesystem.mkdir
- love.filesystem.newFile
- love.filesystem.read
- love.graphics.getWidth
- love.graphics.newParticleSystem
- love.graphics.newScreenshot
- love.graphics.print
- love.graphics.rectangle
- love.graphics.setLineWidth
- love.graphics.setPointSize
- love.graphics.setScissor
- love.image.newEncodedImageData
- love.joystick.getBall
- love.joystick.getNumAxes
- love.joystick.getNumHats
- love.joystick.isOpen
- love.joystick.open
- love.keyboard.isDown
- love.maker
- love.mouse.getX
- love.mouse.isVisible
- love.mouse.setVisible
- love.scene
- love.screen
- LoveAStar
- Lovebird
- LoveFS
- Lovely Tactics Hex
- Lovely Tiles
- LoverNet
- lovesize
- Lovetoys
- LoveUI
- Lua FOV
- lua-enet
- lua-https
- luaFortune
- LuaNameGen
- Luaoop
- LuaPill
- luasort
- LuaTable
- LUIGI
- Lume
- lure
- Lynput
- Löve Bone
- LÖVE CÖNNECTION
- Löve Frames
- LÖVE PhysicsEditor Loader
- LövelyMoon