Difference between revisions of "0.10.0"

m (Updated the changelog)
m
Line 47: Line 47:
 
* Added support for different formats in each Canvas when using multi-canvas rendering. Added the "multicanvasformats" [[GraphicsFeature]] constant.
 
* Added support for different formats in each Canvas when using multi-canvas rendering. Added the "multicanvasformats" [[GraphicsFeature]] constant.
 
* Added support for OpenGL ES 2 and 3.
 
* Added support for OpenGL ES 2 and 3.
* Added support for loading ETC1, ETC2, EAC, and PVRTC1 [[CompressedFormat|compressed textures]] on systems that support them.
+
* Added support for loading ETC1, ETC2, EAC, PVRTC1, and ASTC [[CompressedFormat|compressed textures]] on systems that support them.
 
* Added custom vertex attribute support for [[Mesh]]es via new variants of [[love.graphics.newMesh]].
 
* Added custom vertex attribute support for [[Mesh]]es via new variants of [[love.graphics.newMesh]].
 
* Added [[Mesh:setVertexAttribute]] and [[Mesh:getVertexAttribute]].
 
* Added [[Mesh:setVertexAttribute]] and [[Mesh:getVertexAttribute]].

Revision as of 19:57, 28 November 2015

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


no-game screen

The codename for LÖVE 0.10.0 is Super Toast. It is currently not released.

Changes from 0.9.2

Additions


Changed APIs


Renamed APIs


Removals


Bugfixes


Performance improvements


Other changes