Difference between revisions of "love.physics.newFixture"
m |
m (Added note about Shape copying) |
||
Line 1: | Line 1: | ||
{{newin|[[0.8.0]]|080|type=function}} | {{newin|[[0.8.0]]|080|type=function}} | ||
Creates and attaches a [[Fixture]] to a body. | Creates and attaches a [[Fixture]] to a body. | ||
+ | |||
+ | Note that the [[Shape]] object is copied rather than kept as a reference when the Fixture is created. To get the Shape object that the Fixture owns, use [[Fixture:getShape]]. | ||
== Function == | == Function == | ||
Line 9: | Line 11: | ||
=== Arguments === | === Arguments === | ||
{{param|Body|body|The body which gets the fixture attached.}} | {{param|Body|body|The body which gets the fixture attached.}} | ||
− | {{param|Shape|shape|The shape | + | {{param|Shape|shape|The shape to be copied to the fixture.}} |
{{param|number|density (1)|The density of the fixture.}} | {{param|number|density (1)|The density of the fixture.}} | ||
=== Returns === | === Returns === |
Revision as of 19:41, 5 February 2015
Available since LÖVE 0.8.0 |
This function is not supported in earlier versions. |
Creates and attaches a Fixture to a body.
Note that the Shape object is copied rather than kept as a reference when the Fixture is created. To get the Shape object that the Fixture owns, use Fixture:getShape.
Function
Synopsis
fixture = love.physics.newFixture( body, shape, density )
Arguments
Body body
- The body which gets the fixture attached.
Shape shape
- The shape to be copied to the fixture.
number density (1)
- The density of the fixture.
Returns
Fixture fixture
- The new fixture.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info