Difference between revisions of "0.9.0"

(Updated changelog)
m (Added small "major changes" section)
Line 2: Line 2:
 
The codename for LÖVE 0.9.0 is '''Baby Inspector'''. It is currently '''<span style="color:#ff0000;">not released</span>'''.
 
The codename for LÖVE 0.9.0 is '''Baby Inspector'''. It is currently '''<span style="color:#ff0000;">not released</span>'''.
  
== Changes from [[0.8.0]] ==
+
== Major changes from [[0.8.0]] ==
 +
* Added three new modules: [[love.window]], [[love.math]], and [[love.system]].
 +
* Reworked the [[love.joystick]] and [[love.thread]] modules.
 +
* Added new features to love.graphics, including [[Mesh|polygon meshes]] and [[Shader|vertex shaders]].
 +
* Integrated the [http://enet.bespin.org ENet] networking library via [http://leafo.net/lua-enet/ lua-enet].
 +
* Renamed many functions to be more consistent with the rest of the API.
 +
* Improved the performance of several APIs in [[love.graphics]].
 +
* And a '''lot''' more!
 +
 
 +
== All changes from [[0.8.0]] ==
 
=== Additions ===
 
=== Additions ===
 
* Added better multiplayer networking support with [http://enet.bespin.org ENet] (via the [http://leafo.net/lua-enet/ lua-enet] library.)
 
* Added better multiplayer networking support with [http://enet.bespin.org ENet] (via the [http://leafo.net/lua-enet/ lua-enet] library.)

Revision as of 08:26, 25 October 2013

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 0.9.0 is Baby Inspector. It is currently not released.

Major changes from 0.8.0

All changes from 0.8.0

Additions

  • Added better multiplayer networking support with ENet (via the lua-enet library.)
  • Added --fused command line argument, to simulate fusing.
  • Added liblove.
  • Added the ability to have exit values.
  • Added exit value of 1 in case of error by default.
  • Added basic support for the file:// uri scheme.
  • Added love.timer.getAverageDelta.
  • Added Data:getString.
  • Added Contact:getChildren.
  • Added Joystick objects.
  • Added joystick add and remove events.
  • Added joystick axis and hat move events.
  • Added unified Gamepad API for joysticks which have a similar layout to the Xbox controller.
  • Added joystick vibration support.
  • OPTIONAL: Added support for Game Music Emu.

Removals

Renamed APIs

Fixes

  • Fixed memory leak in the mp3 decoder.
  • Fixed sound issues with some versions of OpenAL soft, by enabling direct channels.
  • Fixed 'random' hangs in audio.
  • Fixed case (in)sensitivity of sound file extension parsing.
  • Fixed looping support in tracker music formats.
  • Fixed skipping/looping issues when playing streaming audio Sources.
  • Fixed a race condition in Source:play.

Other Changes

  • Updated functions which return LOVE objects to re-use the Lua-side object instead of always recreating it.
  • Updated the windows console, it now tries to re-use an active one first.
  • Updated error handling, error handlers now get resolved when the error occurs.
  • Updated order of sleep/present in love.run (now draws, *then* sleeps).
  • Updated love.filesystem to try to create the appdata directory if it doesn't exist yet.
  • Updated the default filesystem identity to omit file extension.
  • Updated love.filesystem.newFile to optionally open the file.
  • Updated most love.filesystem functions to return nil, error on internal failure.
  • Updated Thread:start to accept arguments. The arguments are available in the thread via ... (the vararg expression.)
no-game screen